Dungeon Crawl Stone Soup version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 215213421872199608 2 xeon11 the Grave Robber (level 1, 0/14 HPs) Began as a Demigod Necromancer on Dec 11, 2025. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:11 (106 turns). xeon11 the Grave Robber (Demigod Necromancer) Turns: 106, Time: 00:01:12 Health: 0/14 AC: 2 Str: 9 XL: 1 Next: 26% Magic: 4/5 EV: 11 Int: 17 God: Gold: 9 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of summoning {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} Skills: * Level 0.2 Short Blades + Level 1.8 Dodging + Level 1.8 Stealth + Level 1.8 Spellcasting + Level 3.6 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 7% 2 Vampiric Draining Necr 13% 2d6 13% 3 Animate Dead Necr 13% N/A 41% 4 Curse of Agony Necr 13% N/A 77% 5 Olgreb's Toxic Radiance Alch 1% N/A 89% 4 Sticky Flame Fire/Alch 1% 2d4 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, chance to affect: 63%) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm hits you. You die... ##~~..#...>............ #~~~.##...........#### #~~~.##...........# #~~~.##...........# #~~..##...........# ~~~.###...........# ~~..# #...........# ≈~.## #...........# #.....@.....# #....:J.....# #......*....# #...........# #...........# ############# You could see an endoplasm (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A ball python (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A ball python (D:1) 2 creatures vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xeon11 the Demigod Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 106 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_basic, amethyst_killhole Action || total ---------------------------++------- Attack: Normal || 12 Melee: Dagger || 12 Cast: Soul Splinter || 3 Stab: Sleeping || 2 Armour: Robe || 6 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 106 | 106 | 0 | 0 | 70 | 1 | 106.0 | Dungeon | 106 | 106 | 0 | 0 | 70 | 1 | 106.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 106 daAuts