Dungeon Crawl Stone Soup version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 5399143953628985392 1 xeon11 the Cutter (level 1, 0/17 HPs) Began as a Demigod Wanderer on Dec 11, 2025. Slain by a rat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (43 turns). xeon11 the Cutter (Demigod Wanderer) Turns: 43, Time: 00:00:50 Health: 0/17 AC: 2 Str: 11 XL: 1 Next: 13% Magic: 3/3 EV: 10 Int: 12 God: Gold: 17 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . (100%) a - +3 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +3 short sword (weapon) b - a +0 falchion Armour c - a +0 robe (worn) Scrolls b - a scroll of blinking c - a scroll of identify {unknown} d - a scroll of enchant armour {unknown} Skills: + Level 1.7 Fighting + Level 3.6(3.7) Short Blades + Level 1.0(2.4) Long Blades - Level 1.7 Armour * Level 0.1 Dodging * Level 0.1 Stealth - Level 1.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The rat leaves your sight. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. You feel sick. You unwield your +3 short sword. b - a +0 falchion (weapon) You feel sick. You unwield your +0 falchion. a - a +3 short sword (weapon) You feel sick. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. You feel sick. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You kill the hobgoblin! You closely miss the rat. * * * LOW HITPOINT WARNING * * * You feel sick. The rat closely misses you. You aren't carrying any potions. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The rat attacks as it pursues you! The rat bites you. You die... #.# #. #.# # #. #.# # #.#. #.# .. #.#.###.###### ...#............ .............# ...#...###.#.# .......@r†K..###.# .###...###........ #... ##..####.# #... #.######## ##.# #.##.....# #. #..+..ß..##.# #. #..#.....##.# ##.###..#..⌠..##.# .........#.....##.# You could see a kobold and a rat. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xeon11 the Demigod Wanderer began the quest for the Orb. 0 | D:1 | xeon11 set off with the following items: a +3 short sword, | a +0 falchion, a +0 robe, a scroll of blinking. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 43 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 3 Melee: Short sword || 3 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 42 | 42 | 0 | 0 | 28 | 1 | 42.0 | Dungeon | 42 | 42 | 0 | 0 | 28 | 1 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 42 daAuts