Dungeon Crawl Stone Soup version 0.34-a0-2050-g53a7e0a32d (webtiles) character file. Game seed: 3125249616653694610 16 xeon11 the Tinkerer (level 2, 19/20 HPs) Began as a Gnoll Forgewright on Jan 19, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:04:16 (851 turns). xeon11 the Tinkerer (Gnoll Forgewright) Turns: 851, Time: 00:04:16 Health: 19/20 AC: 3 Str: 9 XL: 2 Next: 58% Magic: 6/7 EV: 12 Int: 14 God: Gold: 63 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of flight HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flying A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Missiles e - 5 poisoned darts Armour b - a +0 robe (worn) d - a +0 helmet (worn) Jewellery c - a ring of flight (worn) Scrolls c - 2 scrolls of enchant weapon {unknown} e - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of brilliance {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 7.0 Forgecraft + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Alchemy + Level 0.6 Invocations + Level 0.5 Evocations + Level 0.4 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 46% 2d4 1% 2 Launch Clockwork Bee Frge 23% N/A 3% 3 Forge Blazeheart Golem Fire/Frge 13% N/A 36% 4 Forge Lightning Spire Air/Frge 13% 3d4 36% 4 Ignite Poison Fire/Alch 4% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Shops: D:1 * Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You encounter a goblin. It is wielding a +0 club. A goblin is nearby! Found a stone staircase leading up. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. The goblin shouts! Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (70% to hit) The kinetic grapnel hits the goblin. The goblin is severely wounded. A goblin is nearby! The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The grapnel guides your strike. You sock the goblin! You kill the goblin! You see here a +0 club. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ########## .........# ########## .......@.# #........# ...<.....# #........# .......).# #........# .........# #........# #######.####........# #...#######..### ### ###.## ##...### .....####..# #.#.... #.....#.# #.####. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) A hobgoblin (D:2) 3 ball pythons A bat (D:1) 4 frilled lizards (D:1) 3 goblins A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xeon11 the Gnoll Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 117 | D:1 | Found Ezabas's General Store. 354 | D:1 | Reached XP level 2. HP: 13/20 MP: 5/7 737 | D:2 | Found a radiant altar of Vehumet. 851 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_cross, serial_shops, nicolae_diamond_shop D:2: layout_rooms, basic_altar Action || total ---------------------------++------- Attack: Normal || 24 Melee: Mace || 24 Bite || 1 Cast: Kinetic Grapnel || 13 Stab: Sleeping || 1 Armour: Robe || 10 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 859 | 798 | 61 | 0 | 655 | 2 | 429.5 | Dungeon | 859 | 798 | 61 | 0 | 655 | 2 | 429.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 735 daAuts D:2: 124 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+