Dungeon Crawl Stone Soup version 0.34-a0-2090-gf52bb6b557 (webtiles) character file. Game seed: 5230702660544581325 61 xeon11 the Cutter (level 4, -2/23 HPs) Began as a Vine Stalker Gladiator on Jan 24, 2026. Incinerated by a bombardier beetle (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:14 (1257 turns). xeon11 the Cutter (Vine Stalker Gladiator) Turns: 1257, Time: 00:03:15 Health: -2/23 AC: 11 Str: 18 XL: 4 Next: 7% Magic: 0/5 EV: 5 Int: 8 God: Gold: 35 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) a - +0 rapier rCold . . . (100%) f - orb {Stardust} rNeg . . . (100%) g - +0 plate armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: on fire, glowing A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) f - an orb of stardust (worn) g - a +0 plate armour (worn) Scrolls c - 5 scrolls of identify {unknown} e - a scroll of fear {unknown} h - a scroll of enchant weapon {unknown} Potions d - a potion of mutation {unknown} f - a potion of attraction {unknown} Skills: + Level 2.4 Fighting * Level 3.7 Short Blades - Level 1.7 Throwing * Level 0.8 Armour + Level 2.5 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 0% 2d2 100% 2 Frozen Ramparts Ice 0% 1d1 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the bombardier beetle. The bombardier beetle is heavily wounded. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you but does no damage. You are even more covered in liquid fire! You barely miss the bombardier beetle. The bombardier beetle is heavily wounded. The liquid fire burns you! You hit the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! The bombardier beetle bites you. You hit the bombardier beetle but do no damage. Your bite misses the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! The bombardier beetle completely misses you. You shake off some of the fire as you move. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle bites you but does no damage. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! You die... #.......# #.......# $# #.......# #.#.# # #......##.#.#.##. ..#.......#.#... ####.#.####...### #†#.# #.....# #.#.####.....#### #.#.#...)....@.># #.#.#.##.....##.# #.#.#.##.....# # #.#.#.####B### ##.#.#.####.# #......)...... #.#.....###.#. #...##..# #[#.# ######..# #.. . You could see a bombardier beetle. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 4 hobgoblins 4 jackals (D:1) 2 ball pythons 2 bats (D:1) 4 frilled lizards 3 goblins (D:1) 10 kobolds 4 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xeon11 the Vine Stalker Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 94 | D:1 | Reached skill level 3 in Short Blades 114 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/3 380 | D:1 | Found a faded altar of an unknown god. 642 | D:1 | Reached XP level 3. HP: 18/18 MP: 4/4 1225 | D:2 | Reached XP level 4. HP: 21/23 MP: 5/5 1256 | D:2 | HP: 1/23 [burnt (3)] 1257 | D:2 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, shapermc_ecumenical_altar_hornbeckon, grunt_decor_fettered, st_stairs_4 D:2: layout_loops_ring, st_stairs_5 Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.4 Short Blades | 3 | 3.7 Throwing | | 1.7 Armour | | 0.8 Dodging | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 92 | 9 || 101 Melee: Rapier | 92 | 9 || 101 Bite | 18 | 2 || 20 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 29 | || 29 Plate armour | 36 | 5 || 41 Dodge: Dodged | 38 | 2 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1265 | 1182 | 83 | 0 | 906 | 2 | 632.5 | Dungeon | 1265 | 1182 | 83 | 0 | 906 | 2 | 632.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1012 daAuts D:2: 253 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+