xeon11 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (13, 11, D:1) a +0 short sword (22, 0, D:1) a jackal skeleton (42, 20, D:1) a +0 mace (44, -6, D:1) a +0 short sword (48, 28, D:1) a +0 dagger a kobold corpse (skeletalised by now) (50, 23, D:1) a hobgoblin corpse (skeletalised by now) (50, 30, D:1) a +0 leather armour (56, 37, D:1) a +0 pair of gloves of infusion (57, 20, D:1) a +0 hand axe (62, 17, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) the felid corpse of Natasha (skeletalised by now) (7, 27, D:2) a +0 club a kobold corpse (skeletalised by now) (19, 31, D:2) a +0 leather armour (20, 25, D:2) a rat skeleton (21, 25, D:2) the felid skeleton of Natasha (22, 20, D:2) a +0 pair of gloves (22, 23, D:2) a ball python corpse (skeletalised by now) (26, 1, D:2) a +0 dagger a jackal skeleton a jackal skeleton (29, 8, D:2) a +0 flail (29, 45, D:2) a frilled lizard skeleton (33, 45, D:2) a +0 short sword a talisman of death (40, 46, D:2) an adder corpse (skeletalised by now) (41, 42, D:2) an inkwell talisman (49, 32, D:2) a +0 short sword 2 stones a kobold skeleton Level 3 of the Dungeon (3, 1, D:3) a +0 dagger an orc corpse (skeletalised by now) (15, 31, D:3) a bat corpse (skeletalised by now) (26, 18, D:3) 5 gold pieces (29, 27, D:3) a +0 plate armour Level 4 of the Dungeon [Shop] Xypeck's Distillery a potion of berserk rage (unknown) (55 gold) a potion of haste (unknown) (110 gold) 2 potions of haste (unknown) (220 gold) 2 potions of enlightenment (110 gold) a potion of might (44 gold) 2 potions of cancellation (unknown) (176 gold) a potion of brilliance (unknown) (44 gold) [Shop] Meycsier's Weapon Boutique the +3 dagger of xeon11's Sudden Death {heavy, rC++} (560 gold) rC++: It greatly protects you from cold. It cannot be enchanted further. a +0 battleaxe (130 gold) a +1 trident of freezing (172 gold) 4 javelins (156 gold) a +0 trident (45 gold) 4 javelins (156 gold) the +10 war axe "Ultimatum" {holy, rN+ Int+4 Dex-5} (850 gold) rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +0 club (6 gold) [Shop] Layl's Magic Scroll Shop a scroll of vulnerability (unknown) (44 gold) a scroll of identify (22 gold) a scroll of fear (44 gold) a parchment of Fulminant Prism (143 gold) a scroll of revelation (82 gold) a parchment of Gloom (96 gold) a scroll of enchant armour (82 gold) [Shop] Suam's General Store a +0 war axe (45 gold) a wand of polymorph (4) (unknown) (72 gold) a tin of tremorstones (2/2) (520 gold) a +0 ring mail (52 gold) a +0 robe (11 gold) a +0 leather armour (26 gold) the +4 chain mail of the Nexus {Int+6} (592 gold) Int+6: It affects your intelligence (+6). It cannot be enchanted further. a potion of magic (104 gold) a +0 short sword (39 gold) a +0 ring mail (52 gold) [Shop] Gataec's Antique Weapon Shoppe a +0 quarterstaff (90 gold) a +2 sling of draining (264 gold) the +6 great mace "Murmur" {flame, Dex+2} (1065 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 rapier (99 gold) a +0 hand axe (54 gold) a +0 sling (27 gold) a +0 whip (45 gold) a +2 morningstar of protection (345 gold) a +3 mace (360 gold) (0, 0, D:4) an adder corpse (skeletalised by now) (8, -5, D:4) a +3 leather armour (16, 1, D:4) a +0 short sword (18, 2, D:4) a +0 club 4 stones (21, 22, D:4) a +0 robe (23, 4, D:4) a +0 scale mail (27, -14, D:4) a quokka corpse (skeletalised by now) (29, 21, D:4) a +0 short sword (36, -20, D:4) a +0 halberd (38, -25, D:4) a black bear corpse (skeletalised by now) (44, 11, D:4) an adder skeleton Level 5 of the Dungeon (2, -36, D:5) a +0 giant club (5, -15, D:5) a +0 spear a +0 club a +0 robe a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (6, -16, D:5) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) (44, -9, D:5) a +0 dagger (49, -34, D:5) a +0 giant club an ogre corpse (skeletalised by now) (55, -14, D:5) a +0 club a +0 dagger an orc skeleton (56, -14, D:5) a +0 dagger a +0 robe an orc skeleton (56, -13, D:5) a +0 club a +0 ring mail a +0 short sword (69, -4, D:5) a +0 war axe Level 6 of the Dungeon [Shop] Nedacli's Assorted Antiques a Gell's gravitambourine (2/2) (960 gold) a scroll of identify (48 gold) a phantom mirror (960 gold) a tin of tremorstones (2/2) (960 gold) a +2 leather armour of poison resistance (384 gold) [Shop] Xeog's Antique Weapon Shop a +0 sling (37 gold) a +0 trident (87 gold) a +0 shortbow (75 gold) a +0 quarterstaff (125 gold) a +0 club (12 gold) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} (1427 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. a +3 scimitar of draining (695 gold) the +3 mace of the Swamp {flame, rElec rPois Str+6 Stlth-} (1245 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Str+6: It affects your strength (+6). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 spear (75 gold) (0, 0, D:6) a +0 club a +0 pair of boots (23, 11, D:6) an adder corpse (skeletalised by now) (23, 34, D:6) a +0 rapier a +0 leather armour (51, 6, D:6) a potion of experience (51, 9, D:6) a +0 short sword a +0 robe (55, 13, D:6) a +0 plate armour (still there?) a +0 battleaxe of distortion (still there?) the Ecumenical Temple (21, 17, Temple) a +4 mace (still there?) a +0 robe (still there?) (22, 17, Temple) a +0 club a +0 ring mail an orc corpse