Seeded DCSS version 0.35-a0-142-gf4adea49af (webtiles) character file. Game seed: 2125610623616620831 (custom seed) 25 xeon11 the Magician (level 2, -1/20 HPs) Began as a Draconian Hedge Wizard on Mar 2, 2026. Slain by a ribbon worm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:05:23 (1220 turns). xeon11 the Magician (Draconian Hedge Wizard) Turns: 1220, Time: 00:05:23 Health: -1/20 AC: 4 Str: 12 XL: 2 Next: 86% Magic: 5/6 EV: 11 Int: 14 God: Gold: 38 SH: 0 Dex: 10 Spells: 6/7 levels left rFire + . . (50%) g - +0 short sword rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 hat rPois . (100%) e - scarf {rC+ rF+} rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 dagger g - a +0 short sword (weapon) Armour b - a +0 hat (worn) c - a +0 leather armour d - a +0 cloak e - a scarf of resistance (worn) i - a +0 helmet Jewellery f - an amulet of magic regeneration Talismans h - a quill talisman Scrolls c - a scroll of fog {unknown} d - a scroll of teleportation {unknown} Potions g - a potion of magic f - 2 potions of curing {unknown} Skills: + Level 2.0 Dodging + Level 1.9 Stealth + Level 3.1 Spellcasting + Level 2.2 Conjurations + Level 1.5 Summonings - Level 1.1 Necromancy + Level 1.5 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 12% N/A 17% 2 Call Imp Summ 12% N/A 17% 2 Lesser Beckoning Tloc 12% N/A 17% 2 Grave Claw Necr 10% 2d7 21% 2 Mercury Arrow Conj/Alch 10% 2d6 21% 2 Sublimation of Blood Necr 5% N/A 21% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Summon Ice Beast Ice/Summ 4% N/A 43% 3 Confusing Touch Hex 2% N/A 54% 3 Tukima's Dance Hex 2% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is severely wounded. You barely miss the ribbon worm. You tail-slap the ribbon worm. The ribbon worm is severely wounded. The ribbon worm barely misses you. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm barely misses you. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. You hit the ribbon worm. Your tail-slap misses the ribbon worm. The ribbon worm is almost dead. The ribbon worm completely misses you. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm closely misses you. You barely miss the ribbon worm. Your tail-slap misses the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You barely miss the ribbon worm. You tail-slap the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (almost dead, catching its breath, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The ribbon worm bites you. You die... #. ## ##. #< .. ..# #. #.# #.# #. ###..##.# #. ......... #. ........# #. ......w.## #. #@.# #### ##.#### #... #....# #.## #....### #.#. #....'.# #.#. #....#.# #.#. #....#.##### #.#. .......#.....###.#. ........#####..##.#. You could see a ribbon worm (catching breath). Vanquished Creatures 5 endoplasms 4 jackals (D:1) A quokka (D:1) A ball python (D:1) 7 bats 2 frilled lizards A goblin (D:1) 2 kobolds (D:1) 4 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xeon11 the Draconian Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 122 | D:1 | Reached XP level 2. HP: 12/20 MP: 6/6 1220 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_ring D:2: layout_basic, minmay_pentomino_z4, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | | 1.9 Spellcasting | | 3.1 Conjurations | | 2.2 Summonings | | 1.5 Necromancy | | 1.1 Translocations | | 1.5 Action || total ---------------------------++------- Attack: Normal || 150 Melee: Dagger || 120 Tailslap || 15 Short sword || 30 Stab: Sleeping || 7 Armour: None || 95 Dodge: Dodged || 121 Form: Default || 1 Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1220 | 1174 | 46 | 31 | 790 | 2 | 610.0 | Dungeon | 1220 | 1174 | 46 | 31 | 790 | 2 | 610.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 923 daAuts D:2: 297 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+