Dungeon Crawl Stone Soup version 0.35-a0-257-gf9e06672e4 (webtiles) character file. Game seed: 14319915188419324543 59 xeon11 the Shooter (level 3, -1/29 HPs) Began as a Demigod Hunter on Apr 6, 2026. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:59 (1561 turns). xeon11 the Shooter (Demigod Hunter) Turns: 1561, Time: 00:02:59 Health: -1/29 AC: 3 Str: 12 XL: 3 Next: 54% Magic: 5/5 EV: 11 Int: 11 God: Gold: 39 SH: 0 Dex: 21 Spells: 2/2 levels left rFire + . . (50%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 129 gold pieces. You spent 90 gold pieces at shops. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Jewellery c - a ring of protection from fire (worn) Scrolls s - a scroll of butterflies x - 3 scrolls of amnesia e - a scroll of poison {unknown} h - a scroll of summoning {unknown} k - a scroll of revelation {unknown} l - a scroll of identify {unknown} t - 2 scrolls of teleportation o - a scroll of enchant armour {unknown} Potions d - a potion of attraction {unknown} f - a potion of resistance {unknown} j - a potion of heal wounds {unknown} n - a potion of lignification {unknown} p - a potion of curing {unknown} Skills: + Level 2.2 Fighting * Level 4.2 Ranged Weapons + Level 2.2 Dodging + Level 1.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 41% 1 Grave Claw Necr 0% 2d7 56% 2 Inner Flame Hex/Fire 0% N/A 80% 3 Awaken Armour Erth/Frge 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Shops: D:2 * Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow hits the orc but does no damage. The orc barely misses you. You shoot an arrow. The arrow hits the orc but does no damage. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You encounter an orc wizard. It is wielding a +0 dagger. The orc barely misses you. You hear some strange, mumbled words. Something tries to affect you, but you resist. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You encounter an orc wizard. It is wielding a +0 dagger. Something hits you. The orc priest hits you with a +0 short sword. The orc wizard casts a spell at you. The orc closely misses you. You shoot an arrow. The arrow closely misses the orc priest. Something hits you but does no damage. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! The orc wizard hits you with a +0 dagger. The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the orc priest! The orc priest is heavily wounded. Something hits you. You die... ### #.. #.# ##### #######.#...... .......o#...... ......o{o...... #####@# #....o# #.....# #.....# ........# ####.....# #####.# ... .## You could see an orc priest, 2 orc wizards and an orc. Vanquished Creatures 3 adders (D:2) 3 dart slugs 2 endoplasms 4 hobgoblins 4 jackals (D:2) 2 quokkas (D:2) A bat (D:2) 3 frilled lizards 2 goblins (D:2) 2 kobolds (D:2) 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xeon11 the Demigod Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 117 | D:1 | Reached skill level 1 in Stealth 366 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 846 | D:2 | Reached skill level 4 in Ranged Weapons 851 | D:2 | Reached XP level 3. HP: 29/29 MP: 5/5 1004 | D:2 | Found Nelocwaa's Assorted Antiques. 1009 | D:2 | Bought 3 scrolls labelled OSHRIE SASE for 90 gold pieces 1561 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic D:2: minmay_alternating_diamond, layout_loops_cross, serial_shops, nicolae_shop_rolling_square D:3: layout_basic, kennysheep_big_empty_room, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.7 Fighting | 2 | 2.2 Dodging | 2 | 2.2 Ranged Weapons | 4 | 4.2 Action || total ---------------------------++------- Fire: Shortbow || 92 Read: Teleportation || 1 Amnesia || 1 Armour: Leather armour || 24 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1589 | 1549 | 40 | 0 | 1361 | 3 | 529.7 | Dungeon | 1589 | 1549 | 40 | 0 | 1361 | 3 | 529.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 803 daAuts D:1: 775 daAuts D:3: 10 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+