Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 15427896235560057356 29 xezza the Conjurer (level 3, -2/26 HPs) Began as a Draconian Conjurer on Mar 18, 2026. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:35 (2250 turns). xezza the Conjurer (Draconian Conjurer) Turns: 2250, Time: 00:04:36 Health: -2/26 AC: 5 Str: 9 XL: 3 Next: 1% Magic: 4/6 EV: 10 Int: 18 God: Gold: 101 SH: 3 Dex: 11 Spells: 5/6 levels left rFire . . . (100%) d - +0 falchion rCold . . . (100%) c - +0 buckler rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +0 short sword d - a +0 falchion (weapon) Missiles b - 4 javelins Armour c - a +0 buckler (worn) Potions g - a potion of magic b - a potion of brilliance L - 2 potions of lignification Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 5% 2 Foxfire Conj/Fire 40% 2x1d6 10% 1 Apportation Tloc 2% N/A 28% 1 Soul Splinter Necr 4% N/A 28% 1 Fulminant Prism Conj/Alch 5% 3d7 69% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 69% 4 Eringya's Surprising Cr Summ 1% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The gnoll closely misses you. You climb upwards. There is a stone staircase leading down here. Things that are here: 5 stones; a +0 dagger; a kobold skeleton Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 spear! Okay, then. You closely miss the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. You hit the gnoll. You tail-slap the gnoll. The gnoll is almost dead. You block the gnoll's attack. The gnoll hits you but does no damage. You barely miss the gnoll. The gnoll is almost dead. The gnoll barely misses you. You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 spear. x2 * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. The gnoll hits you with a +0 spear. You die... ### # #.########### #...........# ##############.#########.# #........@j.....########.# #.############............ #............#...#######.# ###############.#...#######.# #####...........# #.#...#.......# .......########.###.#...#.####### .......##.#.......#.#...#........ .......##.......#.#.#...#..###### #####.###.#.........#...#..# You could see a gnoll. Vanquished Creatures 4 endoplasms 6 hobgoblins A quokka (D:1) 3 ball pythons (D:1) 5 bats 3 goblins (D:1) 6 kobolds 5 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xezza the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 260 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1541 | D:2 | Reached skill level 5 in Conjurations 1601 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 2002 | D:2 | Identified the +0 leather armour "Otsuff" {rC++ Will+} 2250 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_loops_ring D:2: layout_basic D:3: layout_rooms, nicolae_overflow_ecumenical_swirl, mainiacjoe_sewer_entry_somewhere_in_here_1, kennysheep_generic_room_6 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Short sword || 6 Tailslap || 2 Unarmed || 1 Falchion || 5 Cast: Magic Dart || 61 Read: Identify || 2 Teleportation || 1 Immolation || 1 Revelation || 1 Fog || 1 Vulnerability || 1 Armour: None || 13 Dodge: Dodged || 12 Block: Buckler || 3