Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 4978234639331573403 57 xezza the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Mar 18, 2026. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:03:28 (1597 turns). xezza the Conjurer (Draconian Conjurer) Turns: 1597, Time: 00:03:29 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 73% Magic: 1/6 EV: 11 Int: 18 God: Gold: 126 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Scrolls c - a scroll of amnesia {unknown} r - a scroll of revelation Potions g - a potion of magic d - 3 potions of heal wounds {unknown} f - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Apportation Tloc 2% N/A 19% 1 Construct Spike Launche Frge 2% 2d3 26% 2 Jinxbite Hex 2% 2d2 26% 2 Launch Clockwork Bee Frge 1% N/A 47% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Summon Horrible Things Summ 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Yredelemnul Shops: D:1 ( Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. The adder is almost dead. You feel yourself speed up. The adder barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel yourself slow down. The adder bites you but does no damage. The endoplasm hits you but does no damage. Okay, then. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. Okay, then. You feel yourself speed up. The adder barely misses you. You closely miss the adder. The adder is almost dead. The adder barely misses you. You closely miss the adder. Your tail-slap misses the adder. The adder is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. The adder misses you. The adder attacks as it pursues you! The adder closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel yourself slow down. You feel yourself speed up. The adder bites you. You die... ####### ##### ## ......######...####.. ............>....... ..............†...#### ......##.........^...## ###.............@.....### # ##..##.........S_..(... . #..##.###.....J...##.. . #..##.# #............. .. †..##.# #...#..#####.. .# #.# #.# ####.......... .. #.# #...##...###. #. #.#.# .)## #.#.# .## You could see an adder and an endoplasm. Vanquished Creatures A gnoll (D:1) An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms 3 jackals (D:2) 3 quokkas 5 ball pythons 2 bats A frilled lizard (D:2) 3 goblins 4 hobgoblins (D:1) 5 kobolds 7 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xezza the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 299 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 436 | D:1 | Found Kydduusi's Antique Weapon Emporium. 834 | D:1 | Reached skill level 5 in Conjurations 834 | D:1 | Reached XP level 3. HP: 22/26 MP: 0/6 1559 | D:2 | Found a basalt altar of Yredelemnul. 1594 | D:2 | HP: 1/26 [frozen (4)] 1597 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_loops_ring, serial_shops, nicolae_shop_overgrown_old_shop D:2: layout_loops_ring, basic_altar, minmay_cupped Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 29 Melee: Dagger || 29 Tailslap || 2 Cast: Magic Dart || 77 Read: Fear || 1 Blinking || 1 Revelation || 1 Fog || 1 Vulnerability || 1 Armour: None || 30 Dodge: Dodged || 25