Seeded DCSS version 0.30-a0-743-gbfdf073 (webtiles) character file. Game seed: 736641360542992059 (custom seed) 486334 yakattack the Warrior (level 23, -3/215 HPs) Began as a Mummy Conjurer on Feb 6, 2023. Was a High Priest of Ashenzari. Slain by a large abomination (10 damage) ... led by an Executioner ... on level 5 of the Realm of Zot on Feb 9, 2023. The game lasted 03:12:30 (69279 turns). yakattack the Warrior (Mummy Conjurer) Turns: 69279, Time: 03:12:31 Health: -3/215 AC: 29 Str: 18 XL: 23 Next: 50% Magic: 35/50 EV: 22 Int: 24 (25) God: Ashenzari [*****.] Gold: 3576 SH: 7 Dex: 14 Spells: 14/68 levels left rFire + + . SeeInvis + y - +9 demon trident (freeze) rCold + . . Faith + e - +2 buckler of the Cursed Awkwardness {Comp, Alch} (curse) rNeg + + + Spirit . A - +7 faerie dragon scales {rN+ Will+ rCorr Stlth+, Elem, Bglg} (curse) rPois ∞ Reflect . g - +2 helmet of Ashenzari's Vexation {Contam +Inv SInv, Comp, Evo} (curse) rElec + Harm . p - +2 cloak of Star-Bound Wisdom {Drain rF+ rCorr, Bglg, Self} (curse) rCorr + Rampage . F - +1 pair of gloves of the Clairvoyant God {rN+ Regen+ Str+3, Self, Alch} (curse) Will +++.. Clarity + M - +1 pair of boots of the Cursed Irritation {rElec Str+4, Fort, Self} (curse) Stlth + X - amulet of the Cosmic Polytheism {RegenMP, Fort, Alch} (curse) HPRegen 1.35/turn o - ring of the Cryptic Comet {Fly rF+ Int-2 Dex+3, Self, Evo} (curse) MPRegen 0.72/turn r - ring of the Sibylline Shame {rF+ EV+5, Comp, Self} (curse) @: silenced, flying, studying 2 skills A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 2, no potions, faith 0: Orb of Zot }: 3/15 runes: barnacled, slimy, gossamer a: Renounce Religion, Evoke Invisibility, Curse Item, Shatter the Chains You were on level 5 of the Realm of Zot. You worshipped Ashenzari. Ashenzari was extremely pleased with you. You visited 10 branches of the dungeon, and saw 49 of its levels. You also visited: Ossuary, Gauntlet, Ice Cave and Volcano. You collected 6052 gold pieces. You spent 2476 gold pieces at shops. Inventory: Hand Weapons t - the +0 short sword of Nanirath {heavy, rPois Will+++ Int+3} (You found it in a Gauntlet) Int: It affects your intelligence (+3). rPois: It protects you from poison. Will: It greatly increases your willpower. x - a +9 demon trident of pain y - a +9 demon trident of freezing (weapon) Missiles f - 367 stones (quivered) {+f} S - 17 javelins W - 58 poisoned darts Armour e - the cursed +2 buckler of the Cursed Awkwardness (worn) {Comp, Alch} (You took it off a cherub on level 15 of the Dungeon) It has a curse which improves the following skills: Companions: Summonings and Necromancy. Alchemy: Poison Magic and Transmutations. g - the cursed +2 helmet of Ashenzari's Vexation (worn) {Contam +Inv SInv, Comp, Evo} (You took it off Robin on level 2 of the Dungeon) SInv: It lets you see invisible. +Inv: It lets you turn invisible. Contam: It causes magical contamination when unequipped. It has a curse which improves the following skills: Companions: Summonings and Necromancy. Evocations: Evocations. p - the cursed +2 cloak of Star-Bound Wisdom (worn) {Drain rF+ rCorr, Bglg, Self} (You bought it in a shop on level 4 of the Depths) rF: It protects you from fire. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. It has a curse which improves the following skills: Beguiling: Conjurations, Hexes and Translocations. Introspection: Fighting and Spellcasting. A - the cursed +7 faerie dragon scales (worn) {rN+ Will+ rCorr Stlth+, Elem, Bglg} (You took it off the Enchantress on level 2 of the Depths) rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Stlth: It makes you more stealthy. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Beguiling: Conjurations, Hexes and Translocations. F - the cursed +1 pair of gloves of the Clairvoyant God (worn) {rN+ Regen+ Str+3, Self, Alch} (You found it on level 2 of the Vaults) Str: It affects your strength (+3). rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Alchemy: Poison Magic and Transmutations. M - the cursed +1 pair of boots of the Cursed Irritation (worn) {rElec Str+4, Fort, Self} (You found it on level 4 of the Spider Nest) Str: It affects your strength (+4). rElec: It insulates you from electricity. It has a curse which improves the following skills: Fortitude: Armour and Shields. Introspection: Fighting and Spellcasting. Magical Staves C - a staff of fire U - a staff of death Jewellery o - the cursed ring of the Cryptic Comet (left hand) {Fly rF+ Int-2 Dex+3, Self, Evo} (You found it on level 1 of the Lair of Beasts) [ring of flight] Int: It affects your intelligence (-2). Dex: It affects your dexterity (+3). rF: It protects you from fire. Fly: It grants you flight. It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Evocations: Evocations. r - the cursed ring of the Sibylline Shame (right hand) {rF+ EV+5, Comp, Self} (You took it off a minotaur in a Gauntlet) [ring of evasion] EV: It affects your evasion (+5). rF: It protects you from fire. It has a curse which improves the following skills: Companions: Summonings and Necromancy. Introspection: Fighting and Spellcasting. w - the ring of Checkmate {*Corrode rElec Will+ Int+6 Dex+2} (You found it on level 2 of the Vaults) [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. X - the cursed amulet of the Cosmic Polytheism (around neck) {RegenMP, Fort, Alch} (You found it on level 5 of the Pits of Slime) [amulet of magic regeneration] It increases your rate of magic regeneration. It has a curse which improves the following skills: Fortitude: Armour and Shields. Alchemy: Poison Magic and Transmutations. Wands m - a wand of polymorph (9) v - a wand of digging (5) G - a wand of flame (89) K - a wand of roots (15) P - a wand of mindburst (33) R - a wand of charming (38) Z - a wand of quicksilver (5) Scrolls c - 3 scrolls of enchant weapon k - a scroll of brand weapon n - 9 scrolls of immolation u - a scroll of butterflies B - 11 scrolls of enchant armour E - 13 scrolls of vulnerability H - 6 scrolls of fear I - 7 scrolls of fog J - 7 scrolls of poison N - 9 scrolls of teleportation O - 4 scrolls of magic mapping V - 8 scrolls of amnesia Y - a scroll of torment Miscellaneous h - a phantom mirror (inert) q - a tin of tremorstones (2/2) {+f} s - a phial of floods z - a condenser vane L - a box of beasts (inert) T - a lightning rod (4/4) Skills: + Level 19.7(25.7) Fighting - Level 13.1(14.0) Polearms - Level 8.0(11.5) Staves + Level 11.9(15.3) Armour + Level 13.5 Dodging - Level 1.5 Stealth - Level 3.0(5.9) Shields - Level 17.0(23.2) Spellcasting - Level 6.9(10.4) Conjurations - Level 5.4(8.8) Hexes - Level 9.2(13.7) Necromancy - Level 4.1(8.2) Transmutations - Level 5.7(8.0) Ice Magic - Level 5.7(8.0) Air Magic - Level 5.0(7.2) Earth Magic - Level 12.2(16.7) Poison Magic + Level 12.4(15.8) Evocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Animate Dead Necr 100% N/A 1% 4 c - Simulacrum Ice/Necr 55% N/A 3% 6 d - Fulminant Prism Conj/Hex 32% 3d16 1% 4 q - Irradiate Conj/Tmut 32% 3d22 1% 5 s - Borgnjor's Vile Clut Necr/Erth 54% N/A 1% 5 w - Olgreb's Toxic Radia Pois 83% N/A 1% 4 A - Death Channel Necr 59% N/A 1% 6 O - Silence Hex/Air 31% N/A 1% 5 P - Searing Ray Conj 100% 2d8 1% 2 Q - Eringya's Noxious Bo Tmut/Pois 36% N/A 1% 6 S - Iskenderun's Mystic Conj/Tloc 52% 2d11 2% 4 W - Ignite Poison Fire/Tmut/Pois 62% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 100% 1d9 0% 1 Sting Tmut/Pois 100% 1d8 0% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 100% N/A 0% 2 Freeze Ice 100% 1d10 1% 1 Magic Dart Conj 100% 1d8 1% 1 Shock Conj/Air 100% 1d9 1% 1 Slow Hex 100% N/A 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Passwall Tmut/Erth 50% N/A 1% 2 Poisonous Vapours Pois/Air 100% N/A 1% 2 Dazzling Flash Conj/Hex 100% N/A 1% 3 Frozen Ramparts Ice 100% 1d16 1% 3 Hailstorm Conj/Ice 64% 3d14 1% 3 Kindle Blastsparks Fire/Tloc/Air 84% 2d17 1% 3 Mephitic Cloud Conj/Pois/Air 71% N/A 1% 3 Ozocubu's Armour Ice 61% N/A 1% 3 Portal Projectile Hex/Tloc 100% N/A 1% 3 Stone Arrow Conj/Erth 100% 3d13 1% 3 Summon Guardian Golem Hex/Summ 50% N/A 1% 3 Swiftness Air 61% N/A 1% 3 Vampiric Draining Necr 100% 2d13 1% 3 Anguish Hex/Necr 55% N/A 1% 4 Leda's Liquefaction Hex/Erth 30% N/A 1% 4 Petrify Tmut/Erth 60% N/A 1% 4 Agony Necr 100% N/A 1% 5 Alistair's Intoxication Tmut/Pois 48% N/A 1% 5 Freezing Cloud Conj/Ice/Air 31% 6-21 1% 5 Metabolic Englaciation Hex/Ice 31% N/A 1% 5 Yara's Violent Unravell Hex/Tmut 31% 3d13 1% 5 Blink Tloc 60% N/A 2% 2 Lesser Beckoning Tloc 60% N/A 2% 2 Lee's Rapid Deconstruct Erth 29% 3d15* 3% 5 Call Canine Familiar Summ 31% N/A 4% 3 Animate Armour Summ/Erth 92% N/A 4% 4 Gell's Gravitas Tloc 30% N/A 5% 3 Teleport Other Tloc 30% N/A 5% 3 Manifold Assault Tloc 30% N/A 17% 4 Summon Forest Summ/Tloc 15% N/A 43% 5 Ozocubu's Refrigeration Ice 30% 4d14 54% 7 Lehudib's Crystal Spear Conj/Erth 31% 10d8 98% 8 Summon Hydra Summ 15% N/A 100% 7 Ignition Fire 14% 3d6 100% 8 Chain Lightning Conj/Air 32% 3d42 100% 9 Fire Storm Conj/Fire 26% 8d7 100% 9 Polar Vortex Ice 30% N/A 100% 9 Shatter Erth 29% 3d24* 100% 9 Spider Form Tmut/Pois Unusable N/A N/A 3 Blade Hands Tmut Unusable N/A N/A 5 Statue Form Tmut/Erth Unusable N/A N/A 6 Dragon Form Tmut Unusable N/A N/A 7 Storm Form Tmut/Air Unusable N/A N/A 7 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:9 Shoals (4/4) Lair:3 Spider (4/4) Lair:2 Slime (5/5) Lair:4 Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (4/5) D:13 Crypt (0/3) Vaults:2 Depths (4/4) D:15 Zot (5/5) Depths:4 Ossuary (visited) IceCv (visited) Volcano (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Jiyva Shops: D:4 =*( D:11 = D:14 * D:15 ** Orc:2 (*[:(? Shoals:3 (: Vaults:1 ? Depths:4 [ Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:2 Depths:3 Depths:4 Pandemonium: Depths:2 Depths:4 Ziggurat: Depths:4 Annotations: D:3 2 transporters D:11 3 runed translucent doors, Sixotanaka's ghost, journeyman TrMo D:12 2 transporters D:13 2 transporters, 00Nightcrawler's ghost, journeyman VSTm Vaults:2 AgonHex's ghost, veteran HOFi; Eldin's ghost, veteran DEHW Depths:4 4 transporters Zot:1 1 transporter Zot:5 exclusion: obsidian statue Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are strongly in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History * * * LOW HITPOINT WARNING * * * The large abomination escapes! The black draconian escapes! The Orb Guardian hits you but does no damage. The Executioner hits you but does no damage. x2 The Executioner misses you. The grasping roots constrict the ancient lich! The grasping roots constrict the Orb Guardian. The roots release their grip on the ancient lich. The Executioner hits you but does no damage. x2 You block the Executioner's attack. The Orb Guardian struggles to escape constriction. The Executioner hits you! * * * LOW HITPOINT WARNING * * * The Executioner closely misses you. The Executioner hits you but does no damage. The large abomination hits you but does no damage. You block the ancient lich's attack. The Executioner hits you! * * * LOW HITPOINT WARNING * * * The Executioner hits you but does no damage. The Executioner barely misses you. Aim: an Executioner (silenced, lightly wounded, fast, unaffected by silence) The roots erupt in riotous growth! Roots grab the Executioner. Roots grab the large abomination. x2 Roots grab the ancient lich. The Orb Guardian is unaffected. The grasping roots constrict the ancient lich! The grasping roots constrict the Orb Guardian! You kill the Orb Guardian! The grasping roots constrict the Executioner. The grasping roots constrict the large abomination. The grasping roots constrict the large abomination! The Executioner closely misses you. The Executioner hits you but does no damage. The Executioner closely misses you. The Executioner completely misses you. The Executioner hits you but does no damage. You block the Executioner's attack. The large abomination struggles to escape constriction. The electric golem blinks! The Killer Klown blinks! You block the ancient lich's attack. The large abomination hits you! You die... Z...........#.)......# #.... ##.#######..#........# ##### #.#######..#.....)..# #..........#...p....# ##########.#........# ### #.#........# #.. #.'...XX...##### #.# ###..