Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 5323014060618121528 18 yakattack the Magician (level 2, -4/21 HPs) Began as a Djinni Necromancer on Oct 26, 2024. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (265 turns). yakattack the Magician (Djinni Necromancer) Turns: 265, Time: 00:00:44 Health: -4/21 AC: 2 Str: 7 XL: 2 Next: 85% Gold: 5 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles e - 6 stones (quivered) {+f} Armour b - a +0 robe (worn) Jewellery c - a ring of wizardry Scrolls d - a scroll of poison {unknown} f - a scroll of fear {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level q - Soul Splinter Necr 64% N/A 3% 1 A - Animate Dead Necr 16% N/A 30% 4 O - Curse of Agony Necr 16% N/A 65% 5 P - Vampiric Draining Necr 16% 2d7 10% 3 W - Grave Claw Necr 32% 2d9 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Soul splinter Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (chance to affect: 65%) The endoplasm struggles to resist. Soul splinter Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (chance to affect: 65%) The endoplasm struggles to resist. The endoplasm hits you. The kobold hits you with a +0 short sword. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm misses you. The kobold misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You feel a terrible chill! The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Soul splinter Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, chance to affect: 65%) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. * * * LOW HITPOINT WARNING * * * Your soul wisp completely misses the endoplasm. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... #. #.####### #.#.!...# #.#...?.# #.#..*..# #.#.J...# #.#@K...# #.'######$ #......... #.######## #...#### .. ###....# . ####.# ... . #.# ... . #.# #.# # You could see an endoplasm (weak, ally target, soul-splintered), a kobold and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) A rat (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A quokka (D:1) 2 kobolds (D:1) 7 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yakattack the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | yakattack set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 55 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 265 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_rooms, minmay_3d_cube Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Dagger || 42 Cast: Soul Splinter || 18 Armour: Robe || 26 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 265 | 265 | 0 | 0 | 143 | 1 | 265.0 | Dungeon | 265 | 265 | 0 | 0 | 143 | 1 | 265.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 265 daAuts