yakattack Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (11, -33, D:1) a ball python corpse (skeletalised by now) (12, 18, D:1) a +0 scale mail (15, -13, D:1) a ball python skeleton (19, 23, D:1) a bat skeleton (20, -3, D:1) a +0 club (21, -35, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 6, D:1) a rat skeleton (51, -38, D:1) a +0 club a goblin corpse (skeletalised by now) (54, -5, D:1) a +0 ring mail (54, 6, D:1) a kobold corpse (skeletalised by now) (60, -35, D:1) a +0 whip a rat corpse (skeletalised by now) (64, 12, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Huef's Armour Shoppe a +0 robe (11 gold) a +0 robe (11 gold) the +0 golden dragon scales "Hariq" {rElec rPois rF+ rC+ Dex+2} (1276 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 pair of boots (58 gold) a +0 ring mail (52 gold) a +1 ring mail of fire resistance (208 gold) a +3 ring mail of poison resistance (299 gold) an orb of mesmerism (156 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (6, -37, D:2) an adder corpse (skeletalised by now) (8, 21, D:2) a +0 dagger a goblin corpse (skeletalised by now) (10, -12, D:2) a bat skeleton (10, -10, D:2) a rat skeleton (17, 1, D:2) a +0 hand axe (17, 9, D:2) an adder skeleton (22, -16, D:2) a +0 leather armour (23, 21, D:2) a staff of cold (39, -29, D:2) a hobgoblin corpse (skeletalised by now) (46, -13, D:2) a +0 hand axe (47, -16, D:2) a +0 club (47, 6, D:2) an adder corpse (skeletalised by now) (48, 0, D:2) a +0 dagger a goblin skeleton (54, 10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (0, 6, D:3) a +0 chain mail (2, -22, D:3) a bat corpse (skeletalised by now) (3, -16, D:3) a +0 club a +0 sling a +0 scale mail (5, -34, D:3) a hobgoblin corpse (skeletalised by now) (5, -16, D:3) a +0 short sword (19, 8, D:3) a +0 dagger (20, -11, D:3) a hobgoblin skeleton (36, -2, D:3) a ball python skeleton (38, -8, D:3) a rat skeleton (39, 3, D:3) a +0 club an orc skeleton (39, 4, D:3) a +0 mace an orc skeleton (40, -27, D:3) a bat corpse (skeletalised by now) (40, 3, D:3) a +0 dagger a +0 robe an orc skeleton Level 4 of the Dungeon [Shop] Foumulen's General Store a condenser vane (600 gold) a parchment of Hailstorm (162 gold) a parchment of Rimeblight (324 gold) a +2 orcbow of flaming (288 gold) a +0 short sword of electrocution (142 gold) a scroll of poison (60 gold) a +0 hand axe (45 gold) (0, 0, D:4) a +0 trident (20, 0, D:4) a +0 leather armour (24, 24, D:4) a +0 sling (40, 0, D:4) a +0 mace (43, 18, D:4) 12 gold pieces (46, 14, D:4) a scarab talisman Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (3, -21, D:5) a hound corpse (skeletalised by now) (17, 10, D:5) a +1 flail of holy wrath a +0 scale mail (21, 7, D:5) a +0 flail (30, -21, D:5) a +0 whip a +0 halberd of freezing a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (32, -8, D:5) an iguana corpse (skeletalised by now) (47, -18, D:5) a +0 flail a gnoll skeleton Level 6 of the Dungeon (2, -1, D:6) a +0 dagger (5, -1, D:6) a +0 mace (6, -15, D:6) a +0 trident (7, -18, D:6) an orb of attunement (8, -1, D:6) a +0 robe a +3 trident of draining the barachi skeleton of Jeremiah (9, -15, D:6) a +0 leather armour a +0 falchion the human skeleton of Eustachio (10, 1, D:6) a +0 short sword (13, -25, D:6) a +0 ring mail (17, -35, D:6) 4 boomerangs (17, -23, D:6) a +0 whip a +0 leather armour a +0 club an orc skeleton (18, -24, D:6) a +0 flail a +0 whip (18, -23, D:6) a +0 flail a gnoll skeleton (19, -24, D:6) a +0 robe a +0 whip an iguana skeleton a gnoll skeleton Level 7 of the Dungeon [Shop] Qeber's Jewellery Shop a ring of willpower (375 gold) the amulet "Geupen" {Alch+ Int+5} (712 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. Int+5: It affects your intelligence (+5). the ring "Wosaz" {rF++ AC+4 Str+2 Int-2} (907 gold) [ring of protection] rF++: It greatly protects you from fire. AC+4: It affects your AC (+4). Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). a +6 ring of intelligence (unknown) (540 gold) a scarab talisman (187 gold) a +4 ring of protection (unknown) (540 gold) a ring of see invisible (unknown) (225 gold) a ring of wizardry (unknown) (450 gold) a ring of see invisible (unknown) (225 gold) an amulet of magic regeneration (unknown) (450 gold) [Shop] Weryw's Antique Armour Shop a +0 plate armour (396 gold) a +0 ring mail (88 gold) +2 ice dragon scales (1364 gold) a +0 pair of gloves (99 gold) a +0 robe (19 gold) a +2 plate armour of cold resistance (770 gold) the +0 scale mail of the Bagpipe {rElec Str+5 Dex+3} (765 gold) rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 pair of boots (99 gold) a +1 pair of gloves of parrying (363 gold) a +0 leather armour (44 gold) (0, 0, D:7) a +0 whip (4, 0, D:7) a +0 whip of flaming a +0 ring mail a +3 whip of flaming a +0 whip a gnoll corpse (skeletalised by now) (7, 2, D:7) a +0 heavy spear a hound corpse (skeletalised by now) (7, 3, D:7) a +0 spear a +0 ring mail (10, 14, D:7) a +0 quarterstaff (12, -16, D:7) a +1 antimagic orcbow (13, 9, D:7) a medusa talisman (17, 30, D:7) a +0 scale mail (21, 20, D:7) a +0 robe a +5 war axe a +0 robe a +4 short sword (22, -4, D:7) a +0 chain mail (22, 20, D:7) a +0 robe a +2 short sword a +0 robe a +3 great sword (23, 20, D:7) a +0 robe a +0 battleaxe a +0 robe a +0 scimitar a howler monkey skeleton (27, 22, D:7) a +3 morningstar a +0 robe (27, 23, D:7) a +0 morningstar a +0 robe (31, 0, D:7) a +0 sling (31, 11, D:7) a +0 sling (35, 8, D:7) a +0 shortbow a centaur skeleton (43, 12, D:7) a +0 spear (49, 2, D:7) a black bear corpse (skeletalised by now) (51, 6, D:7) a +4 dire flail a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger an orc corpse (skeletalised by now) (0, 1, D:8) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (0, 2, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (3, 3, D:8) a +0 hand axe a +0 chain mail a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (5, 3, D:8) a +2 whip of flaming a +0 robe (6, 12, D:8) a +0 leather armour (7, 41, D:8) a +0 trident (10, 15, D:8) a ring of positive energy (13, 20, D:8) a +0 rapier of speed (14, 0, D:8) a +0 short sword a kobold skeleton (15, -1, D:8) a +0 whip 4 poisoned darts {+f} (15, 0, D:8) a +0 short sword a +0 short sword a +0 dagger (15, 39, D:8) a +0 orcbow (16, -1, D:8) a +0 whip a kobold skeleton (20, 28, D:8) a +2 falchion of flaming (28, 39, D:8) 2 boomerangs {+f} (29, 37, D:8) a +0 scimitar of flaming a ring of magical power 2 boomerangs {+f} (29, 38, D:8) a boomerang {+f} a goblin skeleton (32, 36, D:8) 2 boomerangs (33, 15, D:8) the +7 hand axe "Loturpha" {freeze, rElec rN++} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. It cannot be enchanted further. (34, 1, D:8) a +0 falchion (35, 15, D:8) a parchment of Maxwell's Portable Piledriver (35, 27, D:8) a +0 leather armour a +0 club a yak skeleton (35, 28, D:8) a +0 dagger a +0 chain mail a +0 hand axe a +0 robe a +0 dagger an orc skeleton an orc skeleton (36, -6, D:8) a yak skeleton a yak skeleton (42, 3, D:8) a wyvern skeleton Level 9 of the Dungeon (2, -24, D:9) an acid dragon corpse (skeletalised by now) (5, -24, D:9) an electric eel corpse (skeletalised by now) (5, -23, D:9) an electric eel corpse (skeletalised by now) (5, 29, D:9) a yak skeleton (9, 3, D:9) a +0 ring mail (10, 3, D:9) a parchment of Blink (13, 31, D:9) a +0 orcbow a centaur skeleton (14, 15, D:9) a troll skeleton (16, 32, D:9) a +0 robe a +0 battleaxe (22, 23, D:9) a +0 trident (32, 22, D:9) a parchment of Vhi's Electric Charge (32, 24, D:9) a +0 falchion (33, 14, D:9) a +0 giant club a +0 giant club (34, -10, D:9) a howler monkey skeleton (41, 7, D:9) a +0 great sword an orc skeleton (41, 10, D:9) a +0 leather armour a +0 flail (41, 11, D:9) a +0 chain mail a +0 hand axe an orc skeleton (41, 12, D:9) a +0 leather armour a +0 flail (42, 9, D:9) a +0 chain mail a +0 short sword (46, 13, D:9) an electric eel skeleton Level 10 of the Dungeon (15, 7, D:10) a +0 war axe (19, 10, D:10) a +0 shortbow a centaur skeleton (32, 8, D:10) a yak skeleton (33, 8, D:10) a yak skeleton (34, 34, D:10) a +0 scimitar (35, 19, D:10) a +0 long sword (40, 13, D:10) a parchment of Curse of Agony (40, 31, D:10) a rime drake skeleton (46, 23, D:10) a +0 war axe (46, 26, D:10) a +0 orcbow a centaur skeleton (51, 40, D:10) a +0 mace a +0 dagger a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (51, 42, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (51, 43, D:10) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Lair of Beasts (15, -24, Lair:1) a wolf corpse (skeletalised by now) (15, -19, Lair:1) a +0 robe (15, -8, Lair:1) a +0 ring mail (16, -24, Lair:1) a wolf corpse (skeletalised by now) (18, -28, Lair:1) a wolf corpse (skeletalised by now) (27, -18, Lair:1) a +0 mace (28, -9, Lair:1) a parchment of Maxwell's Portable Piledriver (33, -18, Lair:1) a yak skeleton (34, -19, Lair:1) a yak skeleton (36, -16, Lair:1) 3 poisoned darts (39, -35, Lair:1) a black mamba skeleton (44, -31, Lair:1) a water moccasin skeleton (44, -28, Lair:1) an orb of mayhem (45, -40, Lair:1) a bullfrog skeleton (54, -12, Lair:1) a wolf corpse (skeletalised by now) (54, -11, Lair:1) a wolf corpse (skeletalised by now) (56, -27, Lair:1) a blink frog corpse (skeletalised by now) (56, -25, Lair:1) a blink frog corpse (skeletalised by now) Level 2 of the Lair of Beasts (1, 27, Lair:2) a yak skeleton (1, 28, Lair:2) a yak skeleton (2, -1, Lair:2) a yak skeleton a yak skeleton (2, 1, Lair:2) a yak skeleton (4, 33, Lair:2) a large rock (8, 23, Lair:2) a large rock (18, 2, Lair:2) a bullfrog skeleton (19, 30, Lair:2) a hydra corpse (skeletalised by now) (21, 26, Lair:2) a catoblepas skeleton (22, 6, Lair:2) a wolf skeleton a wolf skeleton (24, 12, Lair:2) a wolf skeleton (29, 7, Lair:2) a +6 ring of dexterity (38, 25, Lair:2) a yak skeleton a yak skeleton a yak skeleton a yak skeleton (41, 23, Lair:2) a staff of conjuration (50, 39, Lair:2) a death yak skeleton (52, 36, Lair:2) a hydra skeleton (57, 42, Lair:2) a cane toad corpse (skeletalised by now) (62, -15, Lair:2) a basilisk corpse (skeletalised by now) Level 3 of the Lair of Beasts (3, -13, Lair:3) a cane toad corpse (skeletalised by now) (9, -24, Lair:3) a parchment of Lesser Beckoning (15, 0, Lair:3) a water moccasin skeleton (16, 14, Lair:3) a +0 hand axe a naga corpse (skeletalised by now) (18, -6, Lair:3) a +0 short sword (20, -15, Lair:3) a +0 robe a +0 long sword a +0 morningstar a naga skeleton a yak skeleton a yak skeleton (27, 8, Lair:3) a +3 trident (31, -11, Lair:3) a +0 robe a +1 flail of protection (33, 8, Lair:3) a cane toad skeleton a bullfrog skeleton a cane toad skeleton (40, 15, Lair:3) a +0 robe (53, -10, Lair:3) a water moccasin corpse (skeletalised by now) Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 boomerangs {+f} (1, 8, Lair:4) a +2 falchion of flaming (6, 1, Lair:4) a +0 falchion (9, 19, Lair:4) a +0 rapier (14, -8, Lair:4) a +0 rapier (14, 24, Lair:4) a dream sheep skeleton (15, 7, Lair:4) a +3 morningstar of protection (15, 24, Lair:4) an elephant skeleton an elephant skeleton a dream sheep skeleton a dream sheep skeleton a dream sheep skeleton a dream sheep skeleton a dream sheep skeleton a dream sheep skeleton a dream sheep skeleton (16, -2, Lair:4) a +0 scale mail (18, -19, Lair:4) a +0 giant club (19, -10, Lair:4) a parchment of Confusing Touch (20, -10, Lair:4) a yak skeleton a yak skeleton a yak skeleton a hell rat skeleton (22, -10, Lair:4) a hell rat skeleton (25, 12, Lair:4) +0 acid dragon scales (36, 2, Lair:4) 6 poisoned darts (36, 7, Lair:4) the +0 ring mail of Jisoff {Harm rC++ Will+ Str-5} Harm: It increases damage dealt and taken. rC++: It greatly protects you from cold. Will+: It increases your willpower. Str-5: It affects your strength (-5). It cannot be enchanted further. (37, 34, Lair:4) 4 javelins (40, 30, Lair:4) a yak corpse (skeletalised by now) (41, 30, Lair:4) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (42, 1, Lair:4) a basilisk skeleton (42, 30, Lair:4) a +0 long sword (43, 13, Lair:4) a +0 battleaxe (47, 20, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) the +1 hat of Siaqyosh {Will++} Will++: It greatly increases your willpower. It cannot be enchanted further. (unseen) (1, 0, Lair:5) a parchment of Fortress Blast (1, 1, Lair:5) a +0 dagger (1, 20, Lair:5) a +0 scimitar (2, -12, Lair:5) a +0 dagger a +0 robe of cold resistance an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) a human corpse (skeletalised by now) (2, -3, Lair:5) a +0 dagger (2, -2, Lair:5) a +2 falchion of holy wrath (3, 6, Lair:5) 15 gold pieces a +0 falchion a +0 robe a human corpse (4, -8, Lair:5) a +0 broad axe a +0 robe a human corpse (skeletalised by now) (5, -7, Lair:5) an elephant skeleton (16, 13, Lair:5) a water moccasin corpse (skeletalised by now) (16, 14, Lair:5) a water moccasin corpse (skeletalised by now) (25, -4, Lair:5) a +0 pair of gloves of dexterity (37, -5, Lair:5) a +0 quarterstaff (40, -21, Lair:5) a cane toad corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (47, -12, Lair:5) a +0 helmet (48, 13, Lair:5) a black mamba corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) (55, -15, Lair:5) a black mamba corpse (skeletalised by now) (64, 19, Lair:5) a cane toad corpse (skeletalised by now)