ASSERT(!in_bounds(you.pos()) || !cell_is_solid(you.pos()) || you.wizmode_teleported_into_rock) in 'movement.cc' at line 797 failed. Version: Dungeon Crawl Stone Soup 0.33-b1 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 3987983703458435429, deterministic pregen: 1 Command line: /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss -name yammington -rc /var/dcss/gamedata/dcss-0.33/rc-files/yammington.rc -macro /var/dcss/gamedata/dcss-0.33/rc-files/yammington.macro -morgue /var/dcss/gamedata/dcss/morgue/yammington/ -extra-opt-first travel_delay=20 -extra-opt-first rest_delay=0 -dir /var/dcss/gamedata/dcss-0.33/save/ -webtiles-socket /var/dcss/sockets/yammington:2026-02-04.01:11:38.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 29 stack frames. /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5f43e3f06f2e]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_Z13do_crash_dumpv+0x43a) [0x5f43e3f14faa]: do_crash_dump() /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_Z20crash_signal_handleri+0x1fa) [0x5f43e3f0740a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x705ec7045330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x705ec709eb2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x705ec704527e]: /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(+0x4e437d) [0x5f43e3f1437d]: /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_Z12AssertFailedPKcS0_iS0_z+0x1c7) [0x5f43e3f14887]: AssertFailed(char const*, char const*, int, char const*, ...) /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_Z18move_player_action9coord_def+0x730) [0x5f43e43735e0]: move_player_action(coord_def) /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_ZN14TilesFramework23_handle_control_messageE11sockaddr_unNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0x9f6) [0x5f43e4692f76]: TilesFramework::_handle_control_message(sockaddr_un, std::__cxx11::basic_string, std::allocator >) /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_ZN14TilesFramework24_receive_control_messageEv+0x178) [0x5f43e4693568]: TilesFramework::_receive_control_message() /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_ZN14TilesFramework11await_inputERjb+0x18a) [0x5f43e4693a7a]: TilesFramework::await_input(unsigned int&, bool) /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_Z8getch_ckv+0x121) [0x5f43e4697691]: getch_ck() /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_ZN2ui11pump_eventsEi+0xc4) [0x5f43e45e5b54]: ui::pump_events(int) /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_Z8show_mapR9level_posbb+0x3d4) [0x5f43e45fd124]: show_map(level_pos&, bool, bool) /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_Z21describe_feature_wideRK9coord_defb+0x1c93) [0x5f43e3f4ff43]: describe_feature_wide(coord_def const&, bool) /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_Z20full_describe_squareRK9coord_defb+0x5dc) [0x5f43e3fb598c]: full_describe_square(coord_def const&, bool) /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_ZN14TilesFramework23_handle_control_messageE11sockaddr_unNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xbbd) [0x5f43e469313d]: TilesFramework::_handle_control_message(sockaddr_un, std::__cxx11::basic_string, std::allocator >) /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_ZN14TilesFramework24_receive_control_messageEv+0x178) [0x5f43e4693568]: TilesFramework::_receive_control_message() /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_ZN14TilesFramework11await_inputERjb+0x18a) [0x5f43e4693a7a]: TilesFramework::await_input(unsigned int&, bool) /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_Z8getch_ckv+0x121) [0x5f43e4697691]: getch_ck() /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(+0x7b4cb5) [0x5f43e41e4cb5]: /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_Z25getch_with_command_macrosv+0x210) [0x5f43e41e8ab0]: getch_with_command_macros() /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(+0xc7437c) [0x5f43e46a437c]: /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(+0xc74e65) [0x5f43e46a4e65]: /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(main+0x1f7) [0x5f43e3e3c9d7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x705ec702a1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x705ec702a28b]: /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_start+0x25) [0x5f43e3e3d405]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = random_map_in_depth, level layout type = corridors, absdepth0 = 1 Level vaults: minmay_skewed_foursquare layout_loops_ring basic_altar nicolae_ecumenical_pavilion nicolae_concentric_dashed_squares_mild nicolae_houndstooth_variations Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, yammington the Mountain Dwarf Fighter. The fabled Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A ball python comes into view. The ball python hisses angrily. You hear a shout! A kobold comes into view. It is wielding a +0 short sword. Found a whip. You hit the ball python. The ball python is severely wounded. The ball python closely misses you. x2; The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! Unknown command. You don't know any spells. Okay, then. You miss the kobold. You block the kobold's attack. The kobold hits you but does no damage. You barely miss the kobold. The kobold hits you but does no damage. You barely miss the kobold. You block the kobold's attack. The kobold hits you but does no damage. You barely miss the kobold. The kobold barely misses you. You closely miss the kobold. The kobold hits you but does no damage. You block the kobold's attack. You hit the kobold. You kill the kobold! Things that are here: a +0 short sword; a kobold corpse Unknown command. Okay, then. Things that are here: a +0 short sword; a kobold corpse e - a +0 short sword You see here a kobold corpse. There are no objects that can be picked up here. a kobold corpse You see here a +0 whip. f - a +0 whip Found 10 gold pieces. A dart slug comes into view. You hit the dart slug but do no damage. The dart slug launches a dart at you. You block the slug dart. You slash the dart slug! The dart slug is almost dead. The dart slug barely misses you. You slash the dart slug! You kill the dart slug! You now have 10 gold pieces. You see here a kobold corpse. Found 17 gold pieces. You now have 27 gold pieces (gained 17). Found a dark potion. An endoplasm and a hobgoblin come into view. Found a scroll labelled GEC FOETOECI. The endoplasm quivers. The endoplasm freezes you. You are frozen. The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You slash the endoplasm! You kill the endoplasm! You closely miss the hobgoblin. The hobgoblin hits you but does no damage. x2 You closely miss the hobgoblin. You block the hobgoblin's attack. You slash the hobgoblin! You kill the hobgoblin! A bat comes into view. Found 14 gold pieces. You barely miss the bat. You block the bat's attack. You closely miss the bat. The bat barely misses you. You hit the bat. You kill the bat! Found 3 scrolls labelled GEC FOETOECI and a scroll labelled SOHOIF VAEPO. You see here a bat corpse. A ball python comes into view. The ball python hisses angrily. Found a potion of might. You see here a dark potion. g - a dark potion An endoplasm comes into view. There are no items here. Unknown command. The endoplasm quivers. You slash the ball python! You kill the ball python! You have reached level 2! Found a dagger. You see here a scroll labelled GEC FOETOECI. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm jiggles. You block the endoplasm's attack. You slash the endoplasm! You kill the endoplasm! h - a scroll labelled GEC FOETOECI You see here a ball python corpse. Found 7 gold pieces. h - 4 scrolls labelled GEC FOETOECI (gained 3) There are no items here. You now have 41 gold pieces (gained 14). i - a scroll labelled SOHOIF VAEPO d - 3 potions of might (gained 1) A quokka comes into view. A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin moves out of view. The quokka bites you but does no damage. A hobgoblin comes into view. The hobgoblin shouts! You hit the quokka but do no damage. The quokka bites you but does no damage. x2 You hit the quokka. You kill the quokka! You see here 7 gold pieces. You closely miss the hobgoblin. You block the hobgoblin's attack. You slash the hobgoblin! You kill the hobgoblin! You barely miss the hobgoblin. The hobgoblin barely misses you. You block the hobgoblin's attack. You closely miss the hobgoblin. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. The hobgoblin completely misses you. You hit the hobgoblin. You kill the hobgoblin! You now have 48 gold pieces (gained 7). There are no items here. A hobgoblin comes into view. The hobgoblin shouts! Found 4 gold pieces. You hit the hobgoblin but do no damage. The hobgoblin hits you. You block the hobgoblin's attack. You slash the hobgoblin! You kill the hobgoblin! You see here a hobgoblin corpse. You see here a +0 dagger. j - a +0 dagger A ball python comes into view. The ball python hisses angrily. The ball python bites you but does no damage. You hit the ball python. You kill the ball python! Found a stone staircase leading down. Found 7 stones. You now have 52 gold pieces (gained 4). A bat comes into view. The bat moves out of view. The bat hits you but does no damage. You miss the bat. The bat hits you but does no damage. The bat hits you but does no damage. x2 A dart slug comes into view. The bat barely misses you. You miss the bat. The bat hits you but does no damage. The bat closely misses you. The bat closely misses you. You hit the dart slug. The dart slug is heavily wounded. You barely miss the bat. The bat barely misses you. The dart slug bites you but does no damage. You block the bat's attack. You slash the dart slug! You kill the dart slug! You hit the bat. You kill the bat! You see here a bat corpse. You see here a dart slug corpse. You see here a bat corpse. A jackal comes into view. The jackal moves out of view. Found a small bronze ring. An endoplasm comes into view. The endoplasm quivers. Found a club. You closely miss the jackal. The jackal closely misses you. The jackal completely misses you. You barely miss the jackal. The jackal bites you but does no damage. The jackal bites you. You closely miss the jackal. The jackal bites you but does no damage. x2 You hit the endoplasm. The endoplasm is moderately wounded. You closely miss the jackal. The jackal bites you but does no damage. The endoplasm freezes you. You are frozen. The jackal misses you. The endoplasm freezes you. You are frozen. You barely miss the jackal. You hit the endoplasm. The jackal bites you but does no damage. The endoplasm freezes you. You are frozen. The jackal bites you. You barely miss the jackal. You hit the endoplasm. You kill the endoplasm! You block the jackal's attack. The jackal bites you but does no damage. You slash the jackal! You kill the jackal! You see here 7 stones. k - 7 stones You see here a +0 club. l - a +0 club Found a stone staircase leading down. A jackal comes into view. The jackal barks! A jackal comes into view. Found an escape hatch in the floor. The jackal barks! The jackal attacks as it pursues you! The jackal bites you. You closely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. x2 The jackal bites you but does no damage. x4 You hit the jackal. The jackal is moderately wounded. You closely miss the jackal. You block the jackal's attack. The jackal bites you but does no damage. You block the jackal's attack. The jackal barely misses you. You closely miss the jackal. The jackal is moderately wounded. You barely miss the jackal. The jackal bites you. The jackal bites you but does no damage. You block the jackal's attack. The jackal closely misses you. You barely miss the jackal. The jackal is moderately wounded. You hit the jackal but do no damage. The jackal bites you but does no damage. x3 The jackal barely misses you. You closely miss the jackal. The jackal is moderately wounded. You closely miss the jackal. The jackal bites you. The jackal barely misses you. You block the jackal's attack. You slash the jackal! You kill the jackal! You hit the jackal but do no damage. The jackal bites you but does no damage. You block the jackal's attack. The jackal bites you but does no damage. You barely miss the jackal. You block the jackal's attack. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You barely miss the jackal. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. The jackal bites you but does no damage. x2 You closely miss the jackal. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal closely misses you. You slash the jackal! You kill the jackal! m - a ring of protection from fire There are no items here. There is an escape hatch in the floor here. Found 12 gold pieces. You now have 64 gold pieces (gained 12). Found a stone staircase leading down. A rat comes into view. The rat squeaks loudly. The rat attacks as it pursues you! You block the rat's attack. You hit the rat. The rat is severely wounded. The rat bites you but does no damage. You hit the rat. You kill the rat! You see here a rat corpse. Found a curved jewelled staff. Found a short sword. Found 6 stones. A goblin comes into view. It is wielding a +0 club. The goblin hits you with a +0 club. You see here a staff of air. You closely miss the goblin. You block the goblin's attack. You hit the goblin. The goblin is moderately wounded. The goblin closely misses you. You slash the goblin! You kill the goblin! n - a staff of air You see here a +0 short sword. o - a +0 short sword A giant cockroach comes into view. You barely miss the giant cockroach. The giant cockroach closely misses you. The giant cockroach bites you. You hit the giant cockroach. The giant cockroach is almost dead. The giant cockroach misses you. You hit the giant cockroach but do no damage. The giant cockroach is almost dead. The giant cockroach bites you but does no damage. x2 You slash the giant cockroach! You kill the giant cockroach! k - 13 stones (gained 6) There are no items here. There is a stone staircase leading down here. You see here a rat corpse. m - a ring of protection from fire (worn) b - a +0 scale mail Okay, then. Unknown command. Sorry, you're not good enough to have a special ability. Saving game... please wait. Welcome back, yammington the Mountain Dwarf Fighter. Press ? for a list of commands and other information. You see here a jackal skeleton. There is an escape hatch in the floor here. You see here a jackal skeleton. You see here a ball python skeleton. You see here a hobgoblin skeleton. You see here a ball python skeleton. You see here a bat skeleton. You see here a hobgoblin skeleton. You see here a ball python skeleton. You see here a ball python skeleton. You see here a bat skeleton. You see here a bat skeleton. You see here a kobold skeleton. You see here a kobold skeleton. You see here a bat skeleton. You see here a ball python skeleton. You see here a hobgoblin skeleton. There is a stone staircase leading down here. You climb downwards. Found a faded altar of an unknown god. Found an escape hatch in the ceiling. Found a stone staircase leading up. There is a stone staircase leading up here. A bat and a frilled lizard come into view. The frilled lizard hisses angrily. The bat hits you but does no damage. You hit the bat. You kill the bat! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The frilled lizard barely misses you. The frilled lizard attacks as it pursues you! You block the frilled lizard's attack. The frilled lizard attacks as it pursues you! The frilled lizard completely misses you. The frilled lizard attacks as it pursues you! You block the frilled lizard's attack. The frilled lizard attacks as it pursues you! The frilled lizard bites you but does no damage. The frilled lizard attacks as it pursues you! The frilled lizard bites you but does no damage. There is an escape hatch in the ceiling here. The frilled lizard bites you but does no damage. A mysterious force pulls you upwards. The hatch slams shut behind you. You miss the frilled lizard. The frilled lizard bites you but does no damage. You hit the frilled lizard. The frilled lizard is heavily wounded. You block the frilled lizard's attack. The frilled lizard bites you but does no damage. You slash the frilled lizard! You kill the frilled lizard! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Welcome back, yammington the Mountain Dwarf Fighter. Press ? for a list of commands and other information. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. You feel stronger. x2 There is a stone staircase leading down here. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-b1 Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [yammington] Species: Mountain Dwarf Job: Fighter HP: 33/33; mods: 0/0 MP: 3/3; mod: 0 Stats: 20 8 9 Position: (56, 19), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: rock wall Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 19 | 3 | 378 | 126/168 Short Blades | X | 1 | 0 | 0 | 0 | 0/70 Long Blades | X | 1 | 0 | 0 | 0 | 0/59 Axes | X | 1 | 46 | 2 | 184 | 78/106 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/35 Polearms | X | 1 | 0 | 0 | 0 | 0/50 Staves | X | 1 | 0 | 0 | 0 | 0/42 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/70 Throwing | X | 1 | 0 | 0 | 0 | 0/70 Armour | X | 1 | 16 | 3 | 377 | 125/168 Dodging | X | 1 | 7 | 0 | 15 | 15/84 Stealth | X | 1 | 1 | 0 | 0 | 0/70 Shields | X | 1 | 11 | 3 | 358 | 106/168 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 0 | 0 | 0 | 0/70 Conjurations | X | 1 | 0 | 0 | 0 | 0/59 Hexes | X | 1 | 0 | 0 | 0 | 0/50 Summonings | X | 1 | 0 | 0 | 0 | 0/70 Necromancy | X | 1 | 0 | 0 | 0 | 0/42 Translocations | X | 1 | 0 | 0 | 0 | 0/70 Forgecraft | X | 1 | 0 | 0 | 0 | 0/35 Fire Magic | X | 1 | 0 | 0 | 0 | 0/35 Ice Magic | X | 1 | 0 | 0 | 0 | 0/59 Air Magic | X | 1 | 0 | 0 | 0 | 0/84 Earth Magic | X | 1 | 0 | 0 | 0 | 0/42 Alchemy | X | 1 | 0 | 0 | 0 | 0/70 Invocations | X | 1 | 0 | 0 | 0 | 0/29 Evocations | X | 1 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 64 #49: 116 Mutations: runic magic: 1 (innate) artefact enchanting: 1 (innate) Inventory bugs: Equipment: eq slot #1, inv slot #0: +0 war axe eq slot #3, inv slot #1: +0 scale mail eq slot #2, inv slot #2: +0 buckler eq slot #9, inv slot #12: ring of protection from fire }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #. .### ... ... .## #. ###.#@#..### ###.##.....##... ...#...#...#..# #..#.<...<.#..#### #..#..._...#..... #..#.#...#.#..## # #....gl<.......##.# #.#..#.....#..#....# #..#######..#.####.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>