Dungeon Crawl Stone Soup version 0.32-a0-299-gfced3f9 (webtiles) character file. Game seed: 10580064843738652727 119 yapang the Conjurer (level 4, -2/33 HPs) Began as a Draconian Conjurer on Feb 14, 2024. Slain by an orc ... wielding a +0 trident (7 damage) ... on level 4 of the Dungeon. The game lasted 00:04:33 (2947 turns). yapang the Conjurer (Draconian Conjurer) Turns: 2947, Time: 00:04:33 Health: -2/33 AC: 6 Str: 9 XL: 4 Next: 73% Magic: 3/8 EV: 12 Int: 20 God: Gold: 181 SH: 0 Dex: 10 Spells: 2/9 levels left rFire . . . e - staff of alchemy rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois + (helmet restricted) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 181 gold pieces. Inventory: Armour b - a +0 pair of gloves (worn) Magical Staves e - a staff of alchemy (weapon) Wands m - a wand of digging (6) Scrolls c - a scroll of silence {unknown} g - 2 scrolls of teleportation h - a scroll of revelation {unknown} i - a scroll of amnesia {unknown} j - 2 scrolls of brand weapon {unknown} o - a scroll of fear {unknown} p - 2 scrolls of identify {unknown} Potions a - a potion of magic d - a potion of enlightenment f - a potion of mutation {unknown} k - a potion of degeneration {unknown} l - a potion of heal wounds n - a potion of curing {unknown} q - a potion of cancellation {unknown} r - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 4.8 Conjurations + Level 2.4 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 13% 3d9 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 14% 1 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Summon Forest Summ/Tloc 1% N/A 98% 5 Bombard Conj/Erth 6% 9d2 100% 6 Monstrous Menagerie Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You start resting. Your enlightenment fades. Magic restored. HP restored. Done exploring. There is a stone staircase leading down here. Done exploring. Unknown command. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! You hear the slow hiss of an avalanche of sand very nearby. The orc misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc barely misses you. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 whip (78% to hit) The searing ray misses the orc. The searing ray misses the orc priest. (Press . to maintain the ray.) The orc hits you from afar with a +0 trident. The searing ray misses the orc. The searing ray hits the orc priest! The orc priest is severely wounded. The orc hits you with a +0 dagger. The orc barely misses you. The searing ray hits the orc priest. The orc priest is lightly wounded. The searing ray misses the orc priest. The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The searing ray misses the orc priest. The searing ray hits the orc priest. You kill the orc priest! You finish channelling your searing ray. The orc priest completely misses you. The orc hits you from afar with a +0 trident! You die... ## ... ..# #..# ####... ##..o)# ##..o.# #..@o.# #.....# #.....## ...:.... .....##).># ....# ##..# ...# ... ... ..!. You could see an orc priest and 2 orcs. Vanquished Creatures An orc priest (D:4) 3 dart slugs (D:1) A ribbon worm (D:2) 3 orcs (D:3) 4 endoplasms 4 giant cockroaches 6 goblins 7 hobgoblins 8 jackals 4 quokkas 5 ball pythons 2 bats 2 frilled lizards 6 kobolds 3 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yapang the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 143 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 526 | D:1 | Learned a level 2 spell: Searing Ray 803 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/7 859 | D:1 | Got Sif Muna's Catalogue of Phantasmal Excavation 912 | D:1 | Reached skill level 1 in Alchemy 1718 | D:2 | Found a blossoming altar of Fedhas. 1831 | D:2 | Reached XP level 4. HP: 33/33 MP: 1/8 1896 | D:2 | Learned a level 4 spell: Fulminant Prism 2784 | D:4 | Noticed a scorpion 2947 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_loops_corners D:2: layout_basic, serial_glass, glass_columns_a, glass_columns_a, basic_altar D:3: layout_basic, shapermc_ecumenical_altar_hornbeckon, minmay_misc_feat_encased D:4: layout_layer_cave, nicolae_dithmenos_through_a_glass_darkly, makhleb_heckhound_becter, enter_ossuary_2, serial_shops, shop, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.0 Alchemy | 1 2 | 2.4 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Staff | 5 | 15 || 20 Tailslap | 1 | 2 || 3 Cast: Magic Dart | 71 | 29 || 100 Searing Ray | 1 | 5 || 6 Use: Potion | | 2 || 2 Scroll | | 1 || 1 Armour: Skin | 22 | 34 || 56 Dodge: Dodged | 24 | 29 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2951 | 2817 | 134 | 27 | 2433 | 4 | 737.8 | Dungeon | 2951 | 2817 | 134 | 27 | 2433 | 4 | 737.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1403 daAuts D:2: 1147 daAuts D:3: 388 daAuts D:4: 11 daAuts