Dungeon Crawl Stone Soup version 0.32-a0-329-ge6c3123 (webtiles) character file. Game seed: 11387470382800072598 14 yapang the Conjurer (level 2, -2/20 HPs) Began as a Draconian Conjurer on Feb 16, 2024. Slain by a gnoll ... wielding a +0 flail (10 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (341 turns). yapang the Conjurer (Draconian Conjurer) Turns: 341, Time: 00:00:30 Health: -2/20 AC: 4 Str: 9 XL: 2 Next: 27% Magic: 0/5 EV: 12 Int: 18 God: Gold: 25 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . c - +1 short sword (holy) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons c - a +1 short sword of holy wrath (weapon) Scrolls b - a scroll of torment {unknown} d - a scroll of teleportation {unknown} e - a scroll of identify {unknown} Potions a - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The ball python hisses angrily. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) d - a scroll labelled SONUUXTADU You now have 25 gold pieces (gained 10). You see here a beast talisman. e - a scroll labelled WIGAIDWUUD A gnoll comes into view. It is wielding a +0 flail. The magic dart hits the gnoll but does no damage. The gnoll shouts! The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 flail! You closely miss the gnoll. You tail-slap the gnoll, but do no damage. The gnoll is severely wounded. The gnoll barely misses you. You closely miss the gnoll. Your tail-slap misses the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #....# ###.### #.....# ###.### #.....# ###.### #....# ###.## #@# #.g.# ....# ###### You could see a gnoll. Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) 2 bats (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yapang the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 234 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 341 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_loops_ring, minmay_misc_feat_hallway, chequers_serial_rivers_marsh, solitary_fountain Action || total ---------------------------++------- Melee: Unarmed || 11 Tailslap || 3 Short sword || 4 Cast: Magic Dart || 22 Armour: Skin || 19 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 340 | 340 | 0 | 0 | 276 | 1 | 340.0 | Dungeon | 340 | 340 | 0 | 0 | 276 | 1 | 340.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 340 daAuts