Dungeon Crawl Stone Soup version 0.32-a0-857-g58459ad (webtiles) character file. Game seed: 1230872084650955567 89 yapang the Conjurer (level 4, -10/33 HPs) Began as a Draconian Conjurer on Mar 27, 2024. Mangled by an ogre ... wielding a +0 giant club (26 damage) ... on level 3 of the Dungeon. The game lasted 00:02:54 (3362 turns). yapang the Conjurer (Draconian Conjurer) Turns: 3362, Time: 00:02:54 Health: -10/33 AC: 6 Str: 10 XL: 4 Next: 31% Magic: 5/8 EV: 11 Int: 20 God: Gold: 196 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 196 gold pieces. Inventory: Armour g - a +0 pair of boots (worn) Scrolls b - a scroll of noise {unknown} d - 3 scrolls of fog {unknown} e - a scroll of blinking {unknown} f - a scroll of revelation {unknown} i - a scroll of enchant weapon {unknown} j - 4 scrolls of poison {unknown} k - a scroll of identify {unknown} Potions c - 2 potions of resistance {unknown} h - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 3 runed translucent doors, Dega's ghost, amateur OpFi Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The searing ray hits the orc. You kill the orc! An ogre comes into view. It is wielding a +0 giant club. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is lightly wounded. The ogre barely misses you. The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre! The ogre is heavily wounded. You finish channelling your searing ray. The ogre closely misses you. Magic courses through your body. A kobold comes into view. It is wielding a +0 dagger. The ogre hits you with a +0 giant club! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 90% to hit) The searing ray hits the ogre. The ogre is severely wounded. The searing ray hits the kobold. The kobold is severely wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is severely wounded. The searing ray hits the kobold! You kill the kobold! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... # #..†#.#.# #..#.†#.## #..###..#.# #..# ##..## #..# ##..# #.# ##.# #. ##..# # #..## ###### #..#@# .....# ....#O## ####.# #...#$# #.########## #......<# ######### You could see an ogre. Vanquished Creatures 3 adders 2 dart slugs 3 orcs (D:3) 7 endoplasms 2 giant cockroaches 8 goblins 6 hobgoblins 2 kobolds 2 quokkas (D:2) 7 ball pythons 3 bats 4 frilled lizards 5 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yapang the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 384 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 1381 | D:2 | Found a faded altar of an unknown god. 1563 | D:2 | Learned a level 2 spell: Searing Ray 1642 | D:2 | Reached XP level 3. HP: 24/26 MP: 1/7 2972 | D:3 | Reached skill level 5 in Conjurations 3051 | D:3 | Found a runed translucent gate. 3052 | D:3 | Found a runed translucent gate. 3052 | D:3 | Found a runed translucent gate. 3054 | D:3 | Reached XP level 4. HP: 33/33 MP: 6/8 3129 | D:3 | Noticed Dega's ghost (amateur OpFi) 3355 | D:3 | Noticed an ogre 3362 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic D:2: layout_loops_corners, ebering_ecumenical_altar_box D:3: minmay_diamond_boxcup, layout_basic, ebering_ghost_rock_garden Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Conjurations | 5 | 5.3 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 23 | 1 || 24 Tailslap | 5 | || 5 Punch | 1 | || 1 Cast: Magic Dart | 68 | 18 || 86 Searing Ray | 3 | 3 || 6 Use: Potion | | 1 || 1 Armour: Skin | 35 | 5 || 40 Dodge: Dodged | 31 | 8 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3361 | 3287 | 74 | 0 | 3008 | 3 | 1120.3 | Dungeon | 3361 | 3287 | 74 | 0 | 3008 | 3 | 1120.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1301 daAuts D:2: 1260 daAuts D:3: 799 daAuts