Dungeon Crawl Stone Soup version 0.32-a0-1329-gbc65bc1 (webtiles) character file. Game seed: 12194925909534363132 202 yapang the Conjurer (level 5, -6/38 HPs) Began as a Draconian Conjurer on June 6, 2024. Mangled by an orc ... wielding a +0 flail (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:20 (2527 turns). yapang the Conjurer (Draconian Conjurer) Turns: 2527, Time: 00:03:21 Health: -6/38 AC: 9 Str: 10 XL: 5 Next: 50% Magic: 1/10 EV: 11 Int: 20 God: Gold: 144 SH: 0 Dex: 9 Spells: 8/11 levels left rFire . . . k - +1 short sword (venom) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . d - +1 pair of gloves SInv . l - +1 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons b - a +0 short sword k - a +1 short sword of venom (weapon) Armour d - a +1 pair of gloves (worn) l - a +1 pair of boots (worn) Magical Staves e - a staff of air Scrolls i - a scroll of revelation Potions f - a potion of resistance {unknown} g - 2 potions of heal wounds {unknown} h - 5 potions of curing {unknown} j - 2 potions of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.5 Spellcasting - Level 6.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 21% 2 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Passwall Erth 3% N/A 38% 3 Swiftness Air 3% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History (press Y on the ability menu to convert to Beogh) The searing ray hits the ice beast. The ice beast is almost dead. The searing ray hits the orc priest! The orc priest is almost dead. The ice beast closely misses you. The orc barely misses you. The searing ray misses the ice beast. You finish channelling your searing ray. You feel yourself speed up. The ice beast hits you but does no damage. The orc closely misses you. The ice beast hits you. The ice beast freezes you. The orc hits you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (poison gas, almost dead, 79% to hit) The searing ray hits the ice beast. You kill the ice beast! (Press . to maintain the ray.) The orc completely misses you. Training target 6.0 for Conjurations reached! Your Conjurations skill increases to level 6! You need to enable at least one skill for training. You have reached level 5! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits the orc priest. The orc priest is almost dead. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc hits you but does no damage. You closely miss the orc. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 flail! 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Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yapang the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 431 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 488 | D:1 | Learned a level 2 spell: Searing Ray 747 | D:1 | Found a faded altar of an unknown god. 1366 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/7 2162 | D:3 | Reached skill level 5 in Conjurations 2162 | D:3 | Reached XP level 4. HP: 33/33 MP: 0/8 2508 | D:3 | Noticed an ice beast 2525 | D:3 | Killed an ice beast 2526 | D:3 | Reached skill level 6 in Conjurations 2526 | D:3 | Reached XP level 5. HP: 14/38 MP: 2/10 2527 | D:3 | HP: 1/38 [orc priest/divine providence (13)] 2527 | D:3 | Mangled by an orc Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto D:2: layout_basic D:3: corexii_shack_village, layout_basic, minmay_misc_feat_ornament, st_stairs_8, minmay_increasing_density Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.5 Conjurations | 5 6 | 6.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 15 | 1 || 16 Tailslap | 3 | || 3 Cast: Magic Dart | 54 | 9 || 63 Searing Ray | 6 | 4 || 10 Use: Scroll | | 2 || 2 Potion | | 1 || 1 Armour: Skin | 25 | 11 || 36 Dodge: Dodged | 27 | 17 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2526 | 2446 | 80 | 0 | 2191 | 3 | 842.0 | Dungeon | 2526 | 2446 | 80 | 0 | 2191 | 3 | 842.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1099 daAuts D:1: 1055 daAuts D:3: 371 daAuts