yaymichael Level 1 of the Dungeon (0, 0, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (2, -12, D:1) a +0 leather armour (5, -9, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (6, -11, D:1) a frilled lizard corpse (skeletalised by now) (19, 5, D:1) a stone (22, 6, D:1) a frilled lizard skeleton (23, 6, D:1) a hobgoblin skeleton (36, 1, D:1) a rat skeleton (41, 3, D:1) 8 stones Level 2 of the Dungeon [Shop] Kicsuck's General Store a potion of curing (36 gold) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (690 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). the +2 flail of Strategic Superiority {protect, rElec rF+ Int+4 Dex-2} (472 gold) Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rElec: It insulates you from electricity. a book of Conjurations (240 gold) a scroll of teleportation (36 gold) the +0 scale mail of Grace {rPois} (182 gold) rPois: It protects you from poison. a scroll of identify (24 gold) (0, 0, D:2) a +0 club (11, 6, D:2) a +0 scythe a +0 robe (30, 37, D:2) a +0 flail a +3 ring mail of poison resistance the human skeleton of Terence (49, 25, D:2) a +0 dagger (51, 22, D:2) 9 gold pieces (51, 25, D:2) a +0 robe