yaymichael Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (6, 32, D:1) a frilled lizard corpse (skeletalised by now) (7, 13, D:1) a rat skeleton (8, 7, D:1) a +0 ring mail (11, 9, D:1) 2 stones (11, 35, D:1) a jackal corpse (skeletalised by now) (14, -1, D:1) a rat skeleton (17, 10, D:1) a +0 short sword (20, 28, D:1) a +0 hand axe (26, -6, D:1) a +0 whip (26, 21, D:1) a frilled lizard skeleton (30, 15, D:1) 8 stones (31, -9, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 4, D:2) a +0 club a goblin corpse (1, 6, D:2) a +0 dagger a goblin corpse (7, 24, D:2) an adder corpse (8, -4, D:2) a rat corpse (8, 13, D:2) an adder corpse (8, 22, D:2) a +0 dagger a goblin corpse (9, -3, D:2) a rat corpse (12, -13, D:2) a +0 dagger (16, -9, D:2) a beast talisman (19, 1, D:2) 3 stones (20, -9, D:2) a potion of curing (20, 5, D:2) a potion of heal wounds (26, -5, D:2) a rat corpse (skeletalised by now) (29, -5, D:2) an adder corpse (skeletalised by now) (35, 5, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 4 gold pieces (2, 10, D:3) a scroll of identify (7, 10, D:3) a scroll of identify (8, 6, D:3) a +0 war axe