Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 2500525827045732422 4 yaymichael the Caller (level 1, 0/13 HPs) Began as a Merfolk Summoner on Sept 1, 2024. Succumbed to a kobold's poison ... on level 1 of the Dungeon. The game lasted 00:01:02 (139 turns). yaymichael the Caller (Merfolk Summoner) Turns: 139, Time: 00:01:02 Health: 0/13 AC: 2 Str: 6 (8) XL: 1 Next: 60% Magic: 1/3 EV: 11 Int: 11 (14) God: Gold: 38 SH: 0 Dex: 12 (14) Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -5) A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.2 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 40% N/A 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 20% N/A 8% 2 Call Canine Familiar Summ 10% N/A 16% 3 Summon Blazeheart Golem Fire/Summ 5% N/A 77% 4 Summon Lightning Spire Summ/Air 5% 3d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The kobold is moderately wounded. A jackal comes into view. x2 The kobold barely misses you. The jackal barks! x2 You hit the kobold but do no damage. The kobold is moderately wounded. The kobold hits you with a +0 dagger of venom. You are poisoned. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel sick. The ball python misses your bat. The ball python closely misses your bat. The kobold closely misses you. A rat comes into view. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel sick. Your bat hits the ball python. The kobold hits you with a +0 dagger of venom. You are lethally poisoned! You feel sick. Your bat hits the kobold. Your bat closely misses the kobold. The kobold attacks as it pursues you! The kobold closely misses you. There is a stone staircase leading down here. * * * LOW HITPOINT WARNING * * * You feel very sick. The ball python bites your bat. The ball python closely misses your bat. Your bat closely misses the ball python. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel sick. Your bat hits the ball python. The jackal closely misses your bat. Your bat hits the ball python. The ball python dies! The jackal completely misses your bat. The kobold barely misses you. Your bat hits the jackal but does no damage. Okay, then. You aren't carrying any scrolls. Unknown command. You die... .. #.# r. .. #.# ... #.###.###h... .##....b..hh?.. .......hh..$# #b# #K# #.## #.@# ##.# #.# #.# #.## #..# #. ##.# ..## ###.## #....##.ยง..# You could see a jackal, a kobold (ally target) and 2 friendly bats. Vanquished Creatures An endoplasm (D:1) A rat (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:1) A ball python (D:1) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yaymichael the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 139 | D:1 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_rooms, dreamdust_ecumenical_altar_hidden_monk_grotto, minmay_misc_feat_roman, columned_hall_lemuel, minmay_pentomino_z2 Action || total ---------------------------++------- Melee: Unarmed || 17 Cast: Summon Small Mamm || 5 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 9 Dodge: Dodged || 14