Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 1368919842328857241 2 yaymichael the Ruffian (level 1, -1/30 HPs) Began as a Djinni Cinder Acolyte on Sept 7, 2024. Was a High Priest of Ignis. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:02 (306 turns). yaymichael the Ruffian (Djinni Cinder Acolyte) Turns: 306, Time: 00:01:04 Health: -1/30 AC: 2 Str: 13 XL: 1 Next: 44% Gold: 12 EV: 10 Int: 15 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + c - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-2 HP) @: berserking, flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, inability to read after injury 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of fear {unknown} f - a scroll of noise {unknown} g - a scroll of teleportation {unknown} Skills: * Level 3.0 Fighting + Level 3.0 Unarmed Combat * Level 2.4 Spellcasting * Level 2.4 Conjurations * Level 2.4 Hexes * Level 2.4 Summonings * Level 2.4 Necromancy * Level 2.4 Translocations * Level 2.4 Fire Magic * Level 2.4 Ice Magic * Level 2.4 Air Magic * Level 2.4 Earth Magic * Level 2.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 18% 2d5 12% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You occasionally lose the ability to read scrolls when taking damage. Message History You kill the hobgoblin! You start resting. HP restored. You start waiting. e - a fizzy purple potion f - a scroll labelled PAMOBI CIFOPAUCK g - a scroll labelled BIUFITHRU GADAKU Found 6 stones. You see here 6 stones. An endoplasm comes into view. The endoplasm quivers. The endoplasm freezes you. You are frozen. You feel a terrible chill! You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen! You feel a terrible chill! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You barely miss the endoplasm. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You occasionally lose the ability to read scrolls when taking damage. The endoplasm barely misses you. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... Ignis goes out, and joins you in death. #.. #.# #.# # #.# ##.##.# #.. #...#.# ### ..... ♣..# #.#### #J# #..... ♣@# ###### #.# ..... ♣.################ #...(..........# ♣#.###########.# #.# #.# #.# #.# ..# #.### ### #.... You could see an endoplasm. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yaymichael the Djinni Cinder Acolyte began the quest for | the Orb. 0 | D:1 | yaymichael set off with the following spells memorised: | Scorch. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 305 | D:1 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 306 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_loops_ring, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_lined_room_3, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_long, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_diagonal Action || total ---------------------------++------- Melee: Unarmed || 12 Short sword || 7 Use: Potion || 2 Armour: Robe || 9 Dodge: Dodged || 9