yellowfire Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -20, D:1) a +0 dagger a +0 dagger (15, -16, D:1) a +2 spear of freezing (16, -37, D:1) a +0 club (16, -6, D:1) a +0 whip (23, 6, D:1) a +0 club (24, 5, D:1) a +0 dagger of caustic ooze (30, -27, D:1) an empty bottle (30, -4, D:1) a +0 club (31, -25, D:1) a +0 spear (37, -9, D:1) a +0 club (37, -5, D:1) a +0 robe (38, 7, D:1) a cursed +0 robe {(Curse: -Tele)} Level 2 of the Dungeon (0, 0, D:2) a +0 hand crossbow (1, 1, D:2) a +0 club a +0 short sword (13, -20, D:2) a +0 ring mail (15, -19, D:2) a +0 dagger (15, -8, D:2) a scroll of vulnerability (23, -8, D:2) a +0 naga barding (25, -9, D:2) a scroll of random uselessness (26, 13, D:2) a +0 dagger (29, -15, D:2) a +1 pair of boots (29, 7, D:2) a +0 dagger (34, -14, D:2) a potion of degeneration (39, 2, D:2) a +0 whip (40, 16, D:2) a scroll of random uselessness (41, -15, D:2) a scroll of holy word (50, 7, D:2) a scroll of random uselessness (51, -14, D:2) a +0 short sword (51, -12, D:2) a +0 whip (52, -13, D:2) a +0 whip a +0 club (54, -15, D:2) a +0 club (63, -5, D:2) a +0 short sword (71, -18, D:2) a +0 short sword Level 3 of the Dungeon (14, -15, D:3) a +0 war axe (15, 1, D:3) a scroll of random uselessness (22, 13, D:3) a scroll of torment (24, -13, D:3) a +0 hatchet a +0 robe (25, -13, D:3) a +0 dagger a +0 leather armour a +0 dagger (26, 0, D:3) a +0 leather armour (26, 24, D:3) a +0 whip (27, 19, D:3) a +0 short sword (30, 16, D:3) a cursed +0 cloak {(Curse: rC-)} (34, -22, D:3) a +0 falchion (35, -23, D:3) a +0 dagger a +0 dagger (36, -22, D:3) a +0 club a +0 falchion (37, 7, D:3) a +0 trident (38, -21, D:3) a +0 club (43, -15, D:3) a +0 giant club (48, -15, D:3) a +0 short sword (54, -11, D:3) a +0 mace +0 swamp dragon scales a +0 ring mail a +0 robe a +0 robe a cursed +0 ring mail {(Curse: rF-)} a +0 mace a +0 flail Level 4 of the Dungeon (1, -15, D:4) a +0 giant club (8, -6, D:4) a +0 cleaver (9, -1, D:4) a scroll of random uselessness (10, -10, D:4) a +0 ring mail (10, -6, D:4) a +0 club (11, -10, D:4) a +0 robe a +0 dagger (11, -6, D:4) a +0 robe a +3 dagger (20, 10, D:4) a +0 ring mail (34, -27, D:4) a +0 mace (44, -37, D:4) a +0 scale mail (51, -25, D:4) the +2 robe "Ohiobb" {Rampage *Slow rN++ rCorr} It greatly protects you from negative energy. It provides partial protection from all sources of acid and corrosion. It may slow you when you take damage. It bestows one free step when moving towards enemies. Level 5 of the Dungeon (0, 0, D:5) a scroll of gravitation (2, 0, D:5) a +0 club (3, -8, D:5) a +0 robe (4, -14, D:5) a +0 robe (6, 33, D:5) a +0 giant club a +0 giant club (10, -6, D:5) 2 empty bottles (14, 1, D:5) an empty bottle (15, -8, D:5) a +0 hunting sling (15, -2, D:5) a +0 robe (16, 18, D:5) a +0 robe (23, -4, D:5) a +0 shortbow (25, 16, D:5) a +0 robe a +0 dagger of protection (30, 13, D:5) a +0 robe a +0 dagger (39, 4, D:5) the +0 scale mail "Asiav" {Str+5} It affects your strength (+5). (48, 0, D:5) a cursed +0 plate armour {(Curse: rF-)} Level 6 of the Dungeon [Shop] Imyqepo's Food Emporium a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) (0, 0, D:6) a +0 morningstar (8, 14, D:6) a +0 dagger (12, 9, D:6) a cursed +0 robe {(Curse: -Cast)} a +4 trident a +4 great mace of protection (12, 17, D:6) a +4 hatchet a +0 chain mail (13, 17, D:6) a +0 troll leather (19, 19, D:6) a +0 giant club (20, 19, D:6) a +0 animal skin a -1 glaive (23, 14, D:6) a +0 chain mail (still there?) a +0 mace (still there?) (23, 21, D:6) a +0 rapier a +0 plate armour (24, 30, D:6) a +0 giant club (25, 22, D:6) a +0 chain mail a +0 dagger (26, -4, D:6) a cursed +0 robe {(Curse: *Tele)} a +0 dagger (28, -4, D:6) a +0 mace (33, 7, D:6) a +0 hatchet (35, 29, D:6) a +0 rapier a +0 robe (42, 9, D:6) a +0 ring mail a +0 club (44, 9, D:6) a +0 troll leather (45, 6, D:6) a +0 robe (51, 11, D:6) a book of Clouds (51, 19, D:6) a +0 short sword (52, 9, D:6) an empty bottle (54, 38, D:6) a cursed +1 molten shortbow {(Curse: Int-2)} Level 7 of the Dungeon (0, 0, D:7) a ration (3, 12, D:7) 9 gold pieces (15, -3, D:7) a +0 falchion (17, 20, D:7) a potion of curing (24, 7, D:7) 14 gold pieces (24, 9, D:7) a +0 club (30, 17, D:7) a +0 hunting sling (31, 16, D:7) a +0 hunting sling (31, 27, D:7) an empty bottle (32, 11, D:7) a +0 mangonel (32, 13, D:7) a +0 hunting sling (32, 15, D:7) a +0 hunting sling (34, 9, D:7) a +0 hunting sling (34, 15, D:7) a +0 hunting sling (34, 17, D:7) a +0 mangonel (35, 17, D:7) the +0 mangonel of Satyriasis {molten, rF- rN+ Int+4} It melts metal ammo placed within it; making them malleable so they can partially ignore armour. Causes less base damage than a standard weapon; but partially ignores enemy's defense, occasionally melts through shields, and burns causing additional damage to those that don't resist heat. It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from negative energy. (36, 9, D:7) a +0 mangonel (36, 10, D:7) a +0 hunting sling (36, 11, D:7) a +0 club (36, 16, D:7) a +0 club (37, 11, D:7) a +0 mangonel (37, 12, D:7) a +0 mangonel (38, 12, D:7) a +0 club (38, 15, D:7) a +0 mangonel (43, 4, D:7) an empty bottle (49, 14, D:7) the +4 chain mail "Samey" {Int+3} It affects your intelligence (+3). (50, 20, D:7) a +0 falchion the Ecumenical Temple Level 1 of the Lair of Beasts (5, 8, Lair:1) a scroll of enchantment (7, 4, Lair:1) a +0 trident