yellowfire Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (13, 21, D:1) a frilled lizard corpse (skeletalised by now) (19, 10, D:1) a +0 hand axe (34, 3, D:1) a +0 dagger (39, 17, D:1) a quokka skeleton (51, -4, D:1) a +0 dagger (55, 37, D:1) a +0 whip a kobold corpse (skeletalised by now) (56, 27, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 1, D:2) a +0 war axe (8, 1, D:2) a +0 leather armour (12, 29, D:2) a hobgoblin corpse (skeletalised by now) (15, 8, D:2) a +0 short sword (20, 28, D:2) a rat corpse (skeletalised by now) (21, 20, D:2) a rat skeleton (26, 14, D:2) a quokka skeleton (26, 16, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (8, 9, D:3) a ball python corpse (skeletalised by now) (8, 29, D:3) a ball python corpse (skeletalised by now) (10, -2, D:3) a +0 hammer (18, 38, D:3) a jackal corpse (skeletalised by now) (20, 28, D:3) a +0 ring mail (21, 4, D:3) a +0 club (24, 9, D:3) a +0 chain mail a +0 mace a +0 leather armour (24, 31, D:3) a +0 short sword (25, 11, D:3) a +0 dagger a +0 leather armour (26, 3, D:3) a +0 robe (26, 8, D:3) a +0 whip a +0 long sword a +0 chain mail (27, 7, D:3) a +0 dagger (27, 14, D:3) a +0 mace a +0 ring mail a +0 club a +0 leather armour an orc skeleton an orc skeleton (28, 13, D:3) a +0 dagger a +0 short sword a stone (28, 14, D:3) a +0 whip a +0 ring mail (29, 15, D:3) a +0 hand axe a +0 leather armour a +0 mace an orc skeleton an orc skeleton (34, 34, D:3) a +0 dagger a +0 ring mail (44, 20, D:3) a +0 trident a +0 scale mail an orc skeleton (47, 11, D:3) a +0 rapier (47, 33, D:3) a +0 dagger a +0 robe (49, 27, D:3) a +0 short sword (49, 28, D:3) a +0 dagger (54, 28, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a jackal skeleton (4, -13, D:4) a +0 short sword a +0 leather armour (4, -2, D:4) a jackal skeleton (8, -41, D:4) a +0 whip a stone (9, -40, D:4) a +0 club a goblin skeleton (11, -30, D:4) a maw talisman (15, -25, D:4) a +0 flail an orc skeleton (16, -6, D:4) a +0 club a +0 whip (17, -6, D:4) a +0 spear (22, 4, D:4) a +0 ring mail (35, -35, D:4) a bullfrog skeleton (38, -28, D:4) a hound skeleton (40, -15, D:4) a +0 flail an orc skeleton (41, -14, D:4) a +0 club (41, -3, D:4) a yak corpse (skeletalised by now) (41, 0, D:4) a +0 leather armour (41, 3, D:4) a quokka corpse (skeletalised by now) (43, 5, D:4) a +0 club a kobold corpse (skeletalised by now) (44, -10, D:4) a +0 war axe (44, -5, D:4) a ball python skeleton (44, -3, D:4) a +0 flail an orc skeleton (44, 0, D:4) a +0 trident of venom (44, 3, D:4) a quill talisman (45, -2, D:4) a goblin skeleton (47, -3, D:4) a +0 club (48, 1, D:4) a +0 leather armour (52, -3, D:4) a +0 whip a hobgoblin skeleton a kobold skeleton a bullfrog skeleton (53, -3, D:4) 3 boomerangs (53, 1, D:4) 6 boomerangs (54, -2, D:4) a +0 dagger Level 5 of the Dungeon (2, 7, D:5) a +0 club (5, -21, D:5) a +0 dagger an orc skeleton (17, 14, D:5) a black bear corpse (skeletalised by now) (32, 34, D:5) a +1 leather armour of fire resistance (38, 2, D:5) a +0 hand axe an orc skeleton (39, 2, D:5) a +0 short sword (39, 3, D:5) a +0 dagger a +0 robe an orc skeleton (42, -15, D:5) a +0 whip (49, 13, D:5) a +0 club a gnoll skeleton (50, 13, D:5) a +0 flail a gnoll skeleton (54, -11, D:5) a +0 spear a +0 club a +0 robe a +0 whip a +0 whip a gnoll skeleton Level 6 of the Dungeon (26, -35, D:6) the +2 leather armour of Nihilism {rC+ rN++ rCorr Int+3} rC+: It protects you from cold. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (31, -43, D:6) a +0 quarterstaff (33, -23, D:6) a hound corpse (skeletalised by now) (39, -44, D:6) a +0 pair of boots (46, -49, D:6) a stone (47, -49, D:6) a large rock (48, -47, D:6) a stone (50, -34, D:6) 10 gold pieces (50, 2, D:6) a +0 spear (53, -45, D:6) a stone Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 cloak of air (3, -21, D:7) a bullfrog skeleton (22, -13, D:7) a +2 hand axe of freezing a +0 robe a +0 great sword a +0 robe (22, -12, D:7) a +1 hand axe of freezing a +0 robe a +2 dagger a +0 robe (28, -25, D:7) a +0 rapier (28, 4, D:7) a +0 hand axe (31, 8, D:7) a +0 devious short sword (33, 11, D:7) a +0 whip a kobold skeleton (33, 12, D:7) a +0 club (33, 13, D:7) a +0 orcbow (34, 12, D:7) a +0 whip (34, 24, D:7) a +0 sling (35, -2, D:7) a +0 giant spiked club (35, 11, D:7) a +0 whip 2 stones a kobold skeleton (35, 14, D:7) a +0 robe (35, 15, D:7) a +5 spear a +0 robe (36, 9, D:7) a +0 short sword of flaming 2 stones (39, -15, D:7) a +0 falchion (39, 18, D:7) a +0 heavy mace a +0 robe a +5 war axe a +0 robe (42, 19, D:7) a +5 flail of freezing a +0 robe (44, 8, D:7) a +0 leather armour (45, 2, D:7) a parchment of Passwall (64, 5, D:7) a black bear corpse (skeletalised by now) the Ecumenical Temple the Necropolis (0, 0, Necropolis) a scroll of immolation (2, -2, Necropolis) 12 gold pieces (2, -1, Necropolis) a Gell's gravitambourine (2/2) (15, -15, Necropolis) 8 gold pieces (15, -12, Necropolis) a +0 shortbow (15, -11, Necropolis) a scarf of invisibility (15, -10, Necropolis) 11 gold pieces (15, -9, Necropolis) 17 gold pieces (15, -8, Necropolis) a +0 plate armour (15, -7, Necropolis) 6 gold pieces (15, -4, Necropolis) 4 gold pieces (16, -16, Necropolis) 18 gold pieces (16, -3, Necropolis) 18 gold pieces (20, -8, Necropolis) a +0 dagger a +0 leather armour (20, -7, Necropolis) a +2 scale mail a +0 flail a +0 ring mail a +0 club a +0 hand axe an orc corpse an orc corpse (21, -9, Necropolis) a +0 mace an orc corpse (45, -3, Necropolis) 10 gold pieces (45, -2, Necropolis) a +0 dagger (45, -1, Necropolis) the +0 war axe of Breach {freeze, rElec rC+ rN+ Str+3} rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen) (45, 0, Necropolis) a +0 broad axe (45, 1, Necropolis) 16 gold pieces (45, 2, Necropolis) 9 gold pieces