Dungeon Sprint DCSS version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 15458505436390219982 0 yellowfire the Chopper (level 1, -1/17 HPs) Began as a Mountain Dwarf Gladiator on Mar 1, 2026. Succumbed to a scorpion's poison ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:10 (9 turns). yellowfire the Chopper (Mountain Dwarf Gladiator) Turns: 9, Time: 00:00:10 Health: -1/17 AC: 4 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 8 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no teleportation @: lethally poisoned (-1 -> -7) A: runic magic, artefact enchanting a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls b - a scroll of blinking Potions a - a potion of curing w - a potion of heal wounds h - a potion of haste g - 2 potions of magic B - a potion of berserk rage Skills: + Level 2.1 Fighting + Level 3.6 Axes + Level 1.5 Throwing + Level 2.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, yellowfire the Mountain Dwarf Gladiator. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. You encounter 2 scorpions. Found 243 gold pieces. Sorry, you're not good enough to have a special ability. You hit the scorpion but do no damage. The scorpion closely misses you. You hit the scorpion but do no damage. The scorpion barely misses you. The scorpion closely misses you. You hit the scorpion but do no damage. The scorpion closely misses you. The scorpion stings you but does no damage. You hit the scorpion. The scorpion is moderately wounded. The scorpion closely misses you. You hit the scorpion. The scorpion is heavily wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion stings you. You closely miss the scorpion. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion closely misses you. You completely miss the scorpion. The scorpion is heavily wounded. You die... #+# # ##.###..# +.<@ss# ##.###..# #+# # You could see 2 scorpions. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yellowfire the Mountain Dwarf Gladiator began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 1/1 1 | D | Encountered a scorpion 1 | D | Encountered a scorpion 9 | D | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Attack: Normal || 7 Melee: War axe || 7 Armour: Leather armour || 4 Dodge: Dodged || 6