Dungeon Sprint DCSS version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 16191913989386558356 0 yellowfire the Chopper (level 1, -6/12 HPs) Began as a Gargoyle Gladiator on Mar 5, 2026. Mangled by a ribbon worm (7 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:11 (11 turns). yellowfire the Chopper (Gargoyle Gladiator) Turns: 11, Time: 00:00:11 Health: -6/12 AC: 6 Str: 17 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 leather armour rPois ∞ (0%) c - +0 helmet rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no teleportation @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls b - a scroll of blinking Potions a - a potion of curing w - a potion of heal wounds h - a potion of haste g - 2 potions of magic B - a potion of berserk rage Skills: + Level 2.1 Fighting + Level 2.6 Axes + Level 1.7 Throwing + Level 2.4 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. You encounter 2 ribbon worms. Found 243 gold pieces. Throw: 3 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (asleep, 98% to hit) Okay, then. Throw: javelin Press: ? - help, Shift-Dir - straight line You throw a javelin. The javelin pierces through the ribbon worm but does no damage. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You disentangle yourself. The ribbon worm bites you. You slash the ribbon worm! The ribbon worm is heavily wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you. You struggle to detach yourself from the web. The ribbon worm bites you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You disentangle yourself. The ribbon worm bites you! Ouch! That really hurt! You die... # ##. #+# #(..##.## #ww@<.+ ####.## #+# You could see 2 ribbon worms. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yellowfire the Gargoyle Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 1/1 11 | D | Mangled by a ribbon worm Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_2, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Attack: Normal || 3 Melee: War axe || 3 Throw: Javelin || 1 Armour: Leather armour || 5 Dodge: Dodged || 1