Dungeon Sprint DCSS version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 998706319201977808 0 yellowfire the Cudgeller (level 1, 0/12 HPs) Began as a Gargoyle Gladiator on Mar 5, 2026. Slain by a scorpion (4 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:10 (6 turns). yellowfire the Cudgeller (Gargoyle Gladiator) Turns: 6, Time: 00:00:10 Health: 0/12 AC: 6 Str: 17 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . (100%) a - +0 flail rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 leather armour rPois ∞ (0%) c - +0 helmet rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no teleportation @: hasted, very quick A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls b - a scroll of blinking Potions a - a potion of curing w - a potion of heal wounds g - 2 potions of magic B - a potion of berserk rage Skills: + Level 2.1 Fighting + Level 3.0 Maces & Flails + Level 1.7 Throwing + Level 2.4 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Welcome, yellowfire the Gargoyle Gladiator. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. You encounter 2 scorpions. Found 243 gold pieces. Sorry, you're not good enough to have a special ability. You feel yourself speed up. You hit the scorpion. The scorpion is moderately wounded. The scorpion stings you. You sock the scorpion! The scorpion is almost dead. The scorpion stings you. You hit the scorpion. The scorpion is almost dead. The scorpion stings you. Ouch! That really hurt! You closely miss the scorpion. The scorpion is almost dead. The scorpion stings you. You die... # #+# #..###.## #ss@<.+ #..###.## # #+# You could see 2 scorpions. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yellowfire the Gargoyle Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 1/1 1 | D | Encountered a scorpion 1 | D | Encountered a scorpion 6 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_obstacle_2, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Attack: Normal || 4 Melee: Flail || 4 Drink: Haste || 1 Armour: Leather armour || 4