Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 3833208528380442578 30 yolkism the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Mar 10, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:03:19 (523 turns). yolkism the Conjurer (Deep Elf Conjurer) Turns: 523, Time: 00:03:20 Health: 19/19 AC: 2 Str: 6 XL: 3 Next: 5% Magic: 4/9 EV: 11 Int: 22 God: Gold: 62 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ c - ring of willpower HPRegen 0.23/turn d - ring of flight MPRegen 0.22/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons b - a +0 short sword Armour a - a +0 robe (worn) Jewellery c - a ring of willpower (worn) d - a ring of flight (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of resistance {unknown} f - a potion of lignification {unknown} Skills: + Level 2.6 Dodging + Level 3.6 Stealth + Level 3.2 Spellcasting + Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the quokka! You start resting. Magic restored. HP restored. Found a pair of gloves. You see here a +0 pair of gloves. You encounter a ribbon worm. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (asleep, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm! The ribbon worm is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, 100% to hit) The magic dart hits the ribbon worm! You kill the ribbon worm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #... ^..# #..# #.######## #..# #......@.# # # #..# #.######.# #.#. #..# #.######[###.#.######..# #....................... .#.####.###...#.#..###..# ........# #.#...†...##..# ........###.# #.....##..# .#.####.....# #.##..##..# .. ###...###.##..##..# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:3) A hobgoblin (D:2) 2 jackals 3 quokkas A ball python (D:3) 2 bats (D:1) 2 endoplasms 2 goblins 2 kobolds (D:1) 3 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yolkism the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 129 | D:1 | Found a faded altar of an unknown god. 240 | D:1 | Reached XP level 2. HP: 12/15 MP: 4/8 523 | D:3 | Reached XP level 3. HP: 19/19 MP: 4/9 523 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic, shapermc_ecumenical_altar_mp_ritualfount, serial_bayou_pond_c, st_stairs_12, minmay_hedge_maze, minmay_misc_feat_pillars, grunt_decor_arrowhead, minmay_strange_pillars, minmay_pentomino_v4 D:2: layout_loops_cross, minmay_parallelograms D:3: layout_loops_ring, mainiacjoe_overflow_chevrons, st_stairs_8, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.6 Dodging | | 2.6 Spellcasting | | 3.2 Conjurations | | 4.8 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Magic Dart || 46 Armour: Robe || 22 Dodge: Dodged || 25