Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 2691638229995198253 35 yolkism the Conjurer (level 3, -3/19 HPs) Began as a Tengu Conjurer on Apr 20, 2026. Slain by an iguana (11 damage) ... on level 4 of the Dungeon. The game lasted 00:05:11 (987 turns). yolkism the Conjurer (Tengu Conjurer) Turns: 987, Time: 00:05:12 Health: -3/19 AC: 2 Str: 7 XL: 3 Next: 33% Magic: 3/7 EV: 11 Int: 20 God: Gold: 88 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) b - +1 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons b - a +1 short sword (weapon) Armour a - a +0 robe (worn) Talismans c - a talisman of death Wands f - a wand of mindburst (20) Scrolls c - 2 scrolls of identify {unknown} d - 2 scrolls of fear {unknown} Potions g - a potion of magic Skills: + Level 0.4 Short Blades + Level 2.3 Dodging + Level 3.2 Stealth + Level 2.0 Spellcasting + Level 5.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Passage of Golubria Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History There is a stone staircase leading down here. You climb downwards. You encounter a gnoll bouda, an iguana and 2 jackals. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (asleep, 100% to hit) You focus your ray upon the jackal. The searing ray hits the iguana. The iguana is moderately wounded. The iguana hisses angrily. The searing ray hits the jackal. You kill the jackal! The searing ray hits the jackal! You kill the jackal! (Press . to maintain the ray.) You encounter an endoplasm. The iguana bites you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (moderately wounded, 82% to hit) You focus your ray upon the iguana. The searing ray hits the iguana. The iguana is heavily wounded. (Press . to maintain the ray.) The endoplasm quivers. The iguana bites you! Ouch! That really hurt! Unknown command. Okay, then. Okay, then. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: an iguana (heavily wounded, chance to affect: 72%) The iguana struggles to resist. You stop channelling your searing ray. The iguana bites you! Ouch! That really hurt! You die... #....