yuu Level 1 of the Dungeon (0, 0, D:1) a +0 sling (11, 0, D:1) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (21, -3, D:1) a +0 club (22, -4, D:1) a +0 dagger a +0 whip a +0 dagger 5 stones a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (23, 14, D:1) a bat corpse (skeletalised by now) (23, 17, D:1) a +0 long sword (24, 15, D:1) a rat corpse (skeletalised by now) (45, 25, D:1) a +1 heavy mace (50, 6, D:1) a rat skeleton Level 2 of the Dungeon (1, 13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (1, 14, D:2) a +0 club (3, 20, D:2) a +0 dagger a goblin corpse (skeletalised by now) (10, -1, D:2) a rat corpse (skeletalised by now) (17, 1, D:2) a frilled lizard corpse (skeletalised by now) (19, 20, D:2) 6 stones (21, 18, D:2) a +0 club a goblin corpse (skeletalised by now) (32, 12, D:2) a +0 dagger of electrocution (36, 4, D:2) a rat corpse (skeletalised by now) (36, 10, D:2) a scarab talisman (39, 3, D:2) a +0 dagger (41, 3, D:2) a +0 club (42, 3, D:2) a +0 spear (42, 4, D:2) a +0 flail a +0 whip a gnoll skeleton (53, 30, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (6, -14, D:3) a +0 sling (9, -14, D:3) a +1 falchion of holy wrath (12, -34, D:3) a +0 club (17, -12, D:3) a +0 hand axe a +0 leather armour (25, -25, D:3) a +0 mace an orc skeleton (26, -24, D:3) a +0 club a +0 chain mail (26, -22, D:3) a +0 club (26, -17, D:3) a +0 dagger (28, -41, D:3) a +0 long sword (28, -22, D:3) a frilled lizard skeleton (29, -18, D:3) a +0 short sword (31, -26, D:3) a +0 sling (34, -22, D:3) a jackal skeleton (35, -8, D:3) a +2 dagger of speed (39, -22, D:3) a jackal skeleton (41, -28, D:3) a +0 dagger a +0 robe (42, -20, D:3) a +0 leather armour (43, -35, D:3) a bat skeleton (43, -30, D:3) a +0 hand axe (43, -28, D:3) a +0 dagger a +0 robe an orc skeleton (44, -27, D:3) a +0 falchion a +0 leather armour a +0 dagger a +0 robe an orc skeleton (47, -38, D:3) a +0 spear (48, -18, D:3) 7 stones (49, -36, D:3) 7 stones (53, -17, D:3) an adder corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (66, -10, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 mace (11, 24, D:4) a +0 robe (18, 15, D:4) a +0 robe a +2 whip of freezing (19, 36, D:4) a +0 club (21, 36, D:4) a +0 short sword (36, 38, D:4) a quokka corpse (skeletalised by now) (40, 38, D:4) a hobgoblin skeleton (47, 28, D:4) a +0 ring mail (47, 34, D:4) a +0 ring mail (49, 8, D:4) a +0 dagger (60, 12, D:4) a jackal corpse (skeletalised by now) (60, 22, D:4) 4 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a hound skeleton (13, 10, D:5) an iguana corpse (skeletalised by now) (16, -28, D:5) a hound skeleton (19, -21, D:5) a +0 giant spiked club (21, -20, D:5) an adder skeleton (22, 14, D:5) 7 stones (28, -13, D:5) an iguana skeleton (31, -4, D:5) a hound skeleton (35, 1, D:5) a +0 giant club (38, 5, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) an adder corpse (skeletalised by now) (1, -10, D:6) 4 stones (2, -15, D:6) an adder corpse (skeletalised by now) (3, -21, D:6) a +0 helmet (12, 32, D:6) a +0 whip (16, -3, D:6) a +0 sling a +0 whip an orc skeleton (16, -2, D:6) a +0 robe a +0 dagger (16, -1, D:6) a +0 club (16, 9, D:6) a +0 giant spiked club an ogre skeleton (19, -5, D:6) a +0 robe a +0 dagger an orc skeleton (19, 11, D:6) a +0 dagger a +0 robe a +0 dagger an orc skeleton (20, 11, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +2 dire flail of protection an orc skeleton an orc skeleton the human skeleton of Edmund (21, 11, D:6) an adder skeleton (24, -10, D:6) a +0 orcbow (36, 2, D:6) a black bear skeleton (38, -16, D:6) 6 javelins (41, -17, D:6) 3 boomerangs a +0 hand axe (50, 23, D:6) a stone a +0 whip a kobold skeleton (50, 27, D:6) a +0 short sword (53, 22, D:6) a +0 whip (54, 23, D:6) 3 stones a +0 whip a +0 whip 3 poisoned darts a +0 short sword a kobold skeleton Level 7 of the Dungeon (0, 1, D:7) a +1 spear of venom (0, 2, D:7) a +0 club a +0 flail a +0 robe a +0 whip a gnoll skeleton a gnoll skeleton (2, 0, D:7) a +0 club a +0 spear a gnoll skeleton (3, -3, D:7) a +0 trident (6, 8, D:7) a quill talisman (16, 12, D:7) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (24, -2, D:7) a +0 ring mail (35, -5, D:7) 6 curare-tipped darts (35, 19, D:7) a +0 chain mail (42, 24, D:7) a yak skeleton (43, 9, D:7) a +0 halberd a gnoll corpse (skeletalised by now) (43, 13, D:7) a +0 spear (44, 27, D:7) a yak skeleton (45, 8, D:7) a +0 club a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (45, 26, D:7) an orb of energy a +0 robe a +2 trident of draining the barachi skeleton of Jeremiah (46, 9, D:7) a +0 whip a +2 halberd of venom a +0 shortbow the staff of Chance {rPois Dex-4 Stlth+ Conj Alch} [staff of alchemy] rPois: It protects you from poison. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. a komodo dragon corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (47, 9, D:7) a +0 ring mail a +2 vampiric trident a gnoll corpse (skeletalised by now) (47, 10, D:7) a +0 spear of electrocution a +0 leather armour a +0 club a +0 ring mail a +0 buckler a +4 spear of pain a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (47, 12, D:7) a +0 ring mail a +0 spear a gnoll corpse (skeletalised by now) (47, 13, D:7) a +0 ring mail a +0 spear the +3 ring mail "Suqeova" {rElec Dex-4 Slay+4} rElec: It insulates you from electricity. Dex-4: It affects your dexterity (-4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the +0 buckler of the Lich-sworn {Harm Fly rN+ Slay+2} Harm: It increases damage dealt and taken. Fly: It grants you flight. rN+: It protects you from negative energy. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +2 trident of electrocution (47, 14, D:7) a +0 spear a +0 vampiric spear (48, -9, D:7) 7 stones (48, -5, D:7) a +0 chain mail (48, 27, D:7) a +0 hand axe (49, 26, D:7) a +0 hand axe (49, 28, D:7) a +0 hand axe (50, 27, D:7) a +0 hand axe (52, -4, D:7) a +0 spear (59, 3, D:7) a wyvern skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (1, 33, D:8) a hell hound corpse (skeletalised by now) (2, 7, D:8) a howler monkey skeleton (6, 8, D:8) a +0 shortbow a centaur skeleton (9, 17, D:8) a +0 dagger a stone (9, 18, D:8) a +0 club a +0 short sword a kobold skeleton a kobold skeleton (9, 19, D:8) a +0 dagger a curare-tipped dart a kobold skeleton (11, 18, D:8) a +0 club a kobold skeleton (15, 35, D:8) a scroll of amnesia 10 scrolls of identify 2 potions of moonshine a throwing net (16, 7, D:8) a +0 great sword a +0 robe (18, 8, D:8) a +5 dagger a +0 robe (18, 26, D:8) an inkwell talisman (18, 35, D:8) a +0 shortbow (19, 8, D:8) a +0 halberd a +0 robe (32, 22, D:8) a +0 war axe (33, 11, D:8) a +2 dagger of holy wrath a +0 cloak (34, 25, D:8) a +0 cloak (37, 12, D:8) a wyvern skeleton (40, 22, D:8) the inkwell talisman of the True Pharaoh {rC+ Slay+6} [inkwell talisman] rC+: It protects you from cold. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (42, 7, D:8) a +0 club an orc skeleton Level 9 of the Dungeon (12, -17, D:9) a yak skeleton a yak skeleton a yak skeleton a yak skeleton (12, -5, D:9) a +0 spear (17, 1, D:9) a +0 troll leather armour a troll corpse (skeletalised by now) (19, 22, D:9) 5 poisoned darts (23, 23, D:9) a +0 dagger (23, 24, D:9) a +0 club a +0 battleaxe a +0 plate armour a +0 whip a +0 dagger of venom a +0 robe a +0 short sword an orc corpse (skeletalised by now) a wolf corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (27, -1, D:9) a +0 dagger (27, 34, D:9) 6 stones (29, -9, D:9) a +0 dagger a +0 whip 7 poisoned darts a +0 hand axe a +0 war axe a +0 mace +0 steam dragon scales a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a steam dragon corpse (skeletalised by now) (29, -2, D:9) a +0 club (30, -12, D:9) a +0 whip 3 stones (37, -11, D:9) 6 stones (39, -18, D:9) a +0 war axe Level 1 of the Lair of Beasts (0, 0, Lair:1) a basilisk corpse (1, -1, Lair:1) a water moccasin corpse (1, 16, Lair:1) a +0 plate armour a Gauntlet (0, 0, Gauntlet) a scroll of identify (0, 2, Gauntlet) the ring of the Priest {rPois rC+ Will+ Int+6 Dex+4} [ring of intelligence] rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). (unseen) (0, 3, Gauntlet) 19 gold pieces (0, 13, Gauntlet) a +0 helmet of see invisible (0, 14, Gauntlet) 2 potions of mutation (0, 17, Gauntlet) a potion of enlightenment (14, 0, Gauntlet) a +0 scale mail (14, 2, Gauntlet) a ring of Akahups {*Corrode rF++ rC- Will+ Fire} [ring of fire] *Corrode: It may corrode you when you take damage. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Fire: It increases the power of your Fire spells. (unseen) (14, 3, Gauntlet) a book of the Wilderness (14, 14, Gauntlet) 17 gold pieces (14, 16, Gauntlet) a ring of Luev Ziwk {rF+ rC- Str+5 Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). Fire: It increases the power of your Fire spells. (unseen) (14, 17, Gauntlet) a scroll of poison (28, 0, Gauntlet) a +3 quick blade of holy wrath (unseen) (28, 2, Gauntlet) a potion of heal wounds (28, 14, Gauntlet) a ring of protection from cold a ring of ice a +0 buckler a +0 buckler