Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 409254427035389804 57 yuu the Apothecary (level 4, 0/30 HPs) Began as a Merfolk Alchemist on July 21, 2025. Slain by an orc ... wielding a +2 hand axe of freezing (6 damage) ... on level 3 of the Dungeon. The game lasted 00:06:39 (1755 turns). yuu the Apothecary (Merfolk Alchemist) Turns: 1755, Time: 00:06:40 Health: 0/30 AC: 3 Str: 14 XL: 4 Next: 0% Magic: 1/8 EV: 15 Int: 14 God: Gold: 64 SH: 0 Dex: 16 Spells: 3/9 levels left rFire . . . h - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . k - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ g - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very quick A: nimble swimmer 2, mertail a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) Armour a - a +0 robe (worn) k - a +0 pair of gloves (worn) Jewellery g - a +6 ring of strength (worn) Scrolls d - 2 scrolls of vulnerability {unknown} f - a scroll of brand weapon {unknown} i - 2 scrolls of identify {unknown} Potions b - a potion of magic c - 2 potions of might {unknown} e - a potion of resistance {unknown} j - 2 potions of berserk rage {unknown} l - 3 potions of curing {unknown} m - a potion of heal wounds {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting - Level 1.0 Conjurations + Level 0.6 Air Magic + Level 5.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 40% 1d2 7% 1 b - Mercury Arrow Conj/Alch 20% 2d6 10% 2 c - Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 16% N/A 26% 4 Sticky Flame Fire/Alch 9% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ? Annotations: D:1 1 transporter Innate Abilities, Weirdness & Mutations You are very nimble when in or above water. (Stealth+, EV+, Speed+++) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the plant. The plant begins to die. The plant is lightly damaged. The orc wizard looks more healthy. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) The orc wizard casts a spell at you. You are more confused. The orc hits the plant with a +2 hand axe of freezing. The plant begins to die. The orc freezes the plant. The orc wizard splashes around in the water. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc hits the plant with a +2 hand axe of freezing! The orc freezes the plant. A nearby plant withers and dies. The orc priest hits the plant with a +0 dagger. The plant begins to die. You bump into the rock wall. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc wizard casts a spell. The orc wizard flickers and vanishes! You bump into the rock wall. You feel less confused. A nearby plant withers and dies. A nearby plant withers and dies. Casting: Poisonous Vapours (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger and wearing a +0 chain mail (chance to weaken: 100%) The glob of mercury misses the orc priest. The orc splashes around in the water. You hit the orc priest but do no damage. The orc hits you with a +2 hand axe of freezing. You die... ..## # ####+##......# ### .....#....#. #≈####.~..#..... #≈≈#≈#≈P~......# ##≈≈≈≈≈~.~..##.# ##≈≈≈≈≈≈PP....# ###≈≈≈≈P.~...# ##@~≈≈~.~..## #.ooo≈≈≈~≈...####### #....~.≈≈≈≈.......... #.....~~~≈≈≈~P..##### #..#..P~~≈≈{~...#.... ....#...~.≈≈~P~††#.### ....#.#.P≈†≈≈≈~..#.# .....#.#...P≈≈≈{~.#.### # #..~≈≈≈≈P..#.... You could see an orc priest and 2 orcs. Vanquished Creatures 3 adders 2 ribbon worms 2 endoplasms (D:2) 2 giant cockroaches (D:1) A hobgoblin (D:3) 4 jackals (D:1) 2 quokkas 3 ball pythons A bat (D:2) A frilled lizard (D:2) 4 goblins A kobold (D:1) 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yuu the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 145 | D:1 | Reached skill level 1 in Conjurations 369 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 968 | D:2 | Learned a level 2 spell: Mercury Arrow 1074 | D:2 | Found Xaniwasm's Magic Scroll Emporium. 1199 | D:2 | Reached XP level 3. HP: 22/24 MP: 0/7 1289 | D:2 | Learned a level 3 spell: Mephitic Cloud 1488 | D:2 | Reached skill level 5 in Alchemy 1712 | D:3 | Reached XP level 4. HP: 29/30 MP: 0/8 1755 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_cross D:2: layout_basic, serial_shops, nicolae_shop_waterfront D:3: layout_basic, nicolae_overflow_two_pavilions, chequers_big_river, dk_vineyard_3, minmay_door_square, dk_noncrumbling_2 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.0 Alchemy | 5 | 5.0 Spellcasting | 3 | 3.0 Dodging | | 2.6 Stealth | | 2.1 Air Magic | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Dagger | 65 | 2 || 67 Cast: Poisonous Vapours | 24 | 1 || 25 Mercury Arrow | 7 | 1 || 8 Stab: Sleeping | 3 | || 3 Armour: Robe | 48 | 1 || 49 Dodge: Dodged | 64 | || 64