Seeded DCSS version 0.33-a0-35-g516f9d4 (webtiles) character file. Game seed: 7799704589633540638 (custom seed) 2 zalin the Ducker (level 1, -3/13 HPs) Began as a Merfolk Earth Elementalist on Aug 28, 2024. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:06 (67 turns). zalin the Ducker (Merfolk Earth Elementalist) Turns: 67, Time: 00:02:07 Health: -3/13 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.2 Stealth + Level 2.1 Spellcasting + Level 0.7 Conjurations + Level 2.4 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 16% 2d6 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 8% N/A 26% 3 Stone Arrow Conj/Erth 10% 3d7 36% 3 Brom's Barrelling Bould Conj/Erth 5% 2d4 77% 4 Petrify Alch/Erth 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the bat. The bat is severely wounded. The bat barely misses you. You hit the endoplasm but do no damage. The bat closely misses you. The endoplasm hits you. You hit the bat but do no damage. The bat is moderately wounded. The bat hits you. The endoplasm closely misses you. You miss the bat. The bat barely misses you. The endoplasm hits you. You hit the endoplasm but do no damage. The bat hits you but does no damage. The endoplasm hits you but does no damage. You hit the bat. The bat is severely wounded. The bat hits you but does no damage. The bat misses you. The endoplasm hits you but does no damage. You barely miss the bat. The bat is severely wounded. The bat hits you but does no damage. The endoplasm freezes you. You are frozen. You hit the endoplasm. Your off-hand punch misses the endoplasm. The endoplasm is moderately wounded. The bat hits you. The endoplasm hits you. You hit the bat. You kill the bat! The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm completely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... ############## ###.....#.##...######### ......J@.#.............. ........###....######### ###.....# ##.### #.....# ##.. >## #.##.## ### ... #. ## ### . # You could see an endoplasm. Vanquished Creatures A quokka (D:2) A bat (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zalin the Merfolk Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 67 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, serial_shops, shop, hangedman_decor_lopped, dk_noncrumbling_2, hangedman_decor_riveting D:2: layout_loops_ring, serial_shops, nicolae_shop_stone, nicolae_underground_beach, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Melee: Unarmed || 22 Stab: Sleeping || 1 Armour: Robe || 12 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66 | 31 | 35 | 0 | 0 | 2 | 33.0 | Dungeon | 66 | 31 | 35 | 0 | 0 | 2 | 33.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 47 daAuts D:1: 19 daAuts