Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. zexius the Shield-Bearer (Troll Fighter) Turns: 23, Time: 00:00:55 Health: 22/22 AC: 4 Str: 23 XL: 1 Next: 16% Magic: 0/0 EV: 8 Int: 4 God: Gold: 0 SH: 7 Dex: 9 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . b - +0 kite shield rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Skills: + Level 2.4 Fighting + Level 2.4 Dodging + Level 2.7 Shields * Level 2.0 Unarmed Combat You cannot memorise any spells. You don't know any spells. Your spell library is empty. Inventory: Armour a - a +0 robe (worn) b - a +0 kite shield (worn) Potions c - a potion of might Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5976 Altars: .......# ......# .....# r...# ...# ..# #.# #@# #.## #.)# ##.#### #....## #.##..# #.###'##### #.#P♣.P♣~~♣# #.+.....P♣~# You can see a quokka. Message History Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Welcome, zexius the Troll Fighter. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You enter the shallow water. You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! You block the goblin's attack. You scratch the goblin. The goblin closely misses you. You barely miss the goblin. The goblin hits you but does no damage. You claw the goblin! You kill the goblin! You see here a +0 club. A quokka comes into view. Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Welcome back, zexius the Troll Fighter. Press ? for a list of commands and other information. Action || total ---------------------------++------- Melee: Unarmed || 3 Armour: Robe || 1 Dodge: Dodged || 1 Block: Kite shield || 1 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zexius the Troll Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 0/0 0 | D:1 | magus.rc [v1.11.7] 23 | D:1 | magus.rc [v1.11.7] Vanquished Creatures A goblin (D:1) 1 creature vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Unarmed || 3 Armour: Robe || 1 Dodge: Dodged || 1 Block: Kite shield || 1 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 23 | 23 | 0 | 0 | 16 | 1 | 23.0 | Dungeon | 23 | 23 | 0 | 0 | 16 | 1 | 23.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 23 daAuts