zhionzacheriah Level 1 of the Dungeon (0, 3, D:1) 3 stones (1, -29, D:1) a +0 short sword (3, -18, D:1) a +0 club (13, -31, D:1) a +0 mace (15, -5, D:1) a +0 robe Level 2 of the Dungeon [Shop] Lapeazuu's Antique Weapon Emporium a +2 short sword of speed (609 gold) a +0 dagger (58 gold) a +0 whip (72 gold) a +0 morningstar of draining (266 gold) a +0 quarterstaff (116 gold) a +0 dagger (58 gold) a +0 whip (72 gold) a +0 sling (43 gold) a +1 mace of protection (307 gold) a +3 sling (536 gold) (0, 0, D:2) a +0 whip (16, -5, D:2) a +0 dagger (16, 14, D:2) 3 stones (28, 11, D:2) a +0 mace (28, 13, D:2) a +0 mace (31, 18, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -17, D:3) a +0 club 4 stones (3, 14, D:3) a +0 dagger (4, -12, D:3) a book of Burglary (12, -1, D:3) a +0 flail (16, 19, D:3) 2 poisoned darts (18, 24, D:3) a +0 club a +0 club a +0 leather armour of fire resistance (31, 4, D:3) a +0 club (35, 13, D:3) a +0 falchion (36, -4, D:3) the +6 whip of the Lurker {heavy, +Blink rC- Will+ rCorr Stlth+} rC: It makes you vulnerable to cold. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Stlth: It makes you more stealthy. (37, 22, D:3) a +0 club (40, 1, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 sling (3, -17, D:4) 2 stones (7, 0, D:4) a +0 dagger (20, 0, D:4) a +0 robe (21, 2, D:4) a +0 short sword of electrocution 5 stones (30, 15, D:4) 3 stones (34, 15, D:4) a +0 giant club (41, -10, D:4) a +0 whip (48, 6, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) the +7 scimitar "Hod Yffu" {freeze, rC- Dex+4} Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. (0, 11, D:5) a +2 whip of flaming a +0 robe 5 stones (1, 10, D:5) a +0 war axe (5, 7, D:5) 6 boomerangs (12, 38, D:5) a +0 scale mail (15, 30, D:5) a +0 dagger of venom (16, 15, D:5) a +0 robe (22, 8, D:5) 7 stones (28, 13, D:5) 6 stones (29, 0, D:5) a +0 pair of gloves (31, 27, D:5) 6 poisoned darts Level 6 of the Dungeon [Shop] Attiniog's Distillery a potion of curing (45 gold) a potion of berserk rage (75 gold) a potion of curing (45 gold) 2 potions of flight (90 gold) 2 potions of might (120 gold) a potion of degeneration (15 gold) a potion of curing (45 gold) a potion of curing (45 gold) (0, 0, D:6) a book of the Dragon (3, 30, D:6) a +0 ring mail (9, 6, D:6) a +0 trident (10, 3, D:6) 19 gold pieces (10, 6, D:6) a ring of see invisible (11, 5, D:6) a scroll of teleportation (11, 6, D:6) 5 gold pieces (17, 21, D:6) a +0 short sword (25, -8, D:6) a +2 dagger of draining a +2 robe (26, -8, D:6) a +0 short sword a +0 ring mail (29, 5, D:6) a book of Maledictions (41, 17, D:6) a +0 long sword (41, 37, D:6) a +3 chain mail (41, 39, D:6) 5 stones (42, 25, D:6) a +0 long sword (47, 37, D:6) a +0 dagger (47, 44, D:6) a +0 leather armour (51, -1, D:6) a +0 rapier (52, 17, D:6) a +0 dagger (54, 38, D:6) 3 stones (62, 2, D:6) 5 poisoned darts Level 7 of the Dungeon (6, -13, D:7) 5 stones (10, -9, D:7) the +0 chain mail of the Gloaming {Fly Dex+2} Dex: It affects your dexterity (+2). Fly: It grants you flight. (14, -11, D:7) a +0 dagger a +0 robe (14, -10, D:7) a +0 long sword (15, -11, D:7) a +0 club (16, -11, D:7) a +0 mace a +0 scale mail (16, 14, D:7) a +0 hand axe (27, -13, D:7) a +0 shortbow (35, -19, D:7) a +0 whip a +0 leather armour a +0 whip a +0 short sword 2 boomerangs a +0 ring mail (35, -18, D:7) a +0 mace a +0 club a +0 leather armour (46, 3, D:7) a +0 flail (47, 4, D:7) a +0 club a +0 scale mail a +0 dagger a +0 robe (47, 5, D:7) a +0 dagger a +0 robe (47, 7, D:7) a +0 leather armour (47, 19, D:7) a +0 war axe (48, -15, D:7) 5 stones (48, 5, D:7) a +0 mace 4 stones (56, 12, D:7) a +0 dagger a +0 robe (56, 17, D:7) a +0 dagger of speed a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 morningstar a +0 leather armour a +0 whip (5, 0, D:8) a +3 trident a +0 robe (6, 0, D:8) 3 poisoned darts (8, 28, D:8) a +0 club a +0 leather armour (9, 26, D:8) a +0 giant club a +0 giant spiked club (9, 28, D:8) a +0 dagger a +2 whip of venom (12, 30, D:8) 6 gold pieces (13, 30, D:8) a scroll of acquirement (15, 8, D:8) a +0 dagger a +0 robe (16, -3, D:8) a +0 hand axe (16, 8, D:8) a +0 trident (18, -6, D:8) a +0 flail (19, -2, D:8) a +0 scale mail (28, 33, D:8) a +0 flail a +0 robe (28, 34, D:8) a +0 short sword a +0 robe (29, -14, D:8) a +0 dagger (29, -9, D:8) a +0 robe (29, 33, D:8) a +0 halberd a +0 robe (30, -14, D:8) a +0 club 2 stones a +0 short sword 2 poisoned darts a +0 club (30, -13, D:8) a +0 dagger 5 stones (30, -12, D:8) a +0 dagger 5 stones (31, 33, D:8) a +5 scimitar a +0 robe (39, -4, D:8) a +0 long sword (50, 8, D:8) 3 javelins (53, 1, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a phial of floods (7, 8, D:9) a +0 quarterstaff (14, 20, D:9) 6 stones (18, 24, D:9) a lightning rod (4/4) (26, 18, D:9) a book of the Dragon (29, 20, D:9) a +0 short sword (29, 21, D:9) a +0 plate armour (30, -18, D:9) a +0 leather armour (32, -6, D:9) a +0 giant club a +0 giant club (35, 21, D:9) the +0 ring mail "Richiul" {Regen+ Stlth+} Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. (36, 15, D:9) a +0 dagger a curare-tipped dart a +0 dagger a +0 robe a +0 short sword 7 poisoned darts a +0 shortbow a howler monkey skeleton (36, 21, D:9) a +0 dagger (36, 22, D:9) a box of beasts (36, 23, D:9) a book of Chaos (38, 8, D:9) a +0 shortbow (38, 9, D:9) a +0 dagger a +0 robe (39, 8, D:9) a +0 club (39, 9, D:9) a +0 falchion a +0 leather armour (40, -2, D:9) a book of Callings (41, 11, D:9) a +0 lajatang (42, 12, D:9) a +0 club a +0 robe (43, 21, D:9) a +0 club (48, 19, D:9) a +0 short sword a +2 leather armour of fire resistance an orc corpse (skeletalised by now) (50, 4, D:9) a +0 whip (51, -7, D:9) a +0 dagger 7 poisoned darts (51, -5, D:9) a +0 shortbow (51, 3, D:9) a +0 club a +0 leather armour (52, -5, D:9) a +0 shortbow (52, 3, D:9) a +0 club (53, 4, D:9) a +0 halberd (53, 5, D:9) a +0 short sword a +0 club a +0 dagger a +0 robe a +0 dagger 2 poisoned darts (55, -9, D:9) a +0 robe (57, 8, D:9) a +0 mace a +0 ring mail a +0 dagger a +0 robe a +1 dagger of draining a +0 robe (57, 9, D:9) a +0 morningstar (58, 8, D:9) a +0 mace (59, -11, D:9) a +0 club 9 stones (60, -11, D:9) a +0 dagger a +0 leather armour (60, -10, D:9) a +0 dagger a +0 robe a +0 flail a +1 leather armour of cold resistance