Dungeon Crawl Stone Soup version 0.32-a0-705-g60f2335 (webtiles) character file. Game seed: 596132162671441401 39 znke the Chiller (level 3, -4/24 HPs) Began as a Merfolk Ice Elementalist on Mar 14, 2024. Slain by Terence ... wielding a +0 short sword (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:04 (1946 turns). znke the Chiller (Merfolk Ice Elementalist) Turns: 1946, Time: 00:04:04 Health: -4/24 AC: 2 Str: 8 XL: 3 Next: 45% Magic: 2/6 EV: 12 Int: 14 God: Gold: 89 SH: 0 Dex: 16 Spells: 0/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of acquirement {unknown} g - a scroll of blinking {unknown} h - a scroll of fog {unknown} i - a scroll of enchant weapon {unknown} k - a scroll of torment {unknown} l - a scroll of identify {unknown} Potions b - a potion of magic c - 2 potions of lignification {unknown} d - 3 potions of attraction {unknown} e - 2 potions of curing {unknown} j - a potion of cancellation {unknown} m - a potion of degeneration {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 2.5 Spellcasting + Level 4.8 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 b - Frozen Ramparts Ice 30% 1d5 9% 3 c - Ozocubu's Armour Ice 15% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 short sword and wearing a +2 scale mail of willpower (moderately wounded) You freeze Terence. Terence is heavily wounded. The wall freezes Terence. Terence hits you with a +0 short sword. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +2 scale mail of willpower (severely wounded) You freeze Terence. Terence is severely wounded. The wall freezes Terence but does no damage. Terence closely misses you. Unknown command. Unknown command. You completely miss Terence. Terence is severely wounded. The wall freezes Terence but does no damage. Terence misses you. You hit Terence but do no damage. Terence is severely wounded. The wall freezes Terence but does no damage. Terence hits you with a +0 short sword. You hit Terence but do no damage. Terence is severely wounded. The frozen ramparts melt away. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Unknown command. Terence attacks as he pursues you! Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You open the door. Terence hits you with a +0 short sword! You die... Terence says, "Rest in peace." #. #. #. # #. .# ###' .[## #... ..... #... #####...... #... #.@@'..<... #... #.###...... #... # #.# ##### #... #.#.# #... #####.#.#################' .......................... #####.#.################## ............... #####.#.####... You could see Terence. Vanquished Creatures An adder (D:2) 4 ball pythons 5 bats 2 endoplasms 5 goblins 4 hobgoblins A quokka (D:2) 2 frilled lizards (D:1) 2 kobolds 2 rats (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | znke the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 316 | D:1 | Found Awutoewn's Weapon Shop. 453 | D:1 | Reached XP level 2. HP: 15/19 MP: 1/5 1478 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1686 | D:2 | Learned a level 3 spell: Frozen Ramparts 1690 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1923 | D:2 | Noticed Terence 1946 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_corners, serial_shops, nicolae_shop_crystal, minmay_misc_feat_room, columned_hall_lemuel, minmay_distorted D:2: layout_basic, shapermc_ecumenical_altar_venn, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Stealth | 3 | 3.0 Spellcasting | | 2.5 Ice Magic | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 18 Cast: Freeze || 45 Frozen Ramparts || 1 Armour: Robe || 33 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1945 | 1897 | 48 | 0 | 1647 | 2 | 972.5 | Dungeon | 1945 | 1897 | 48 | 0 | 1647 | 2 | 972.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1211 daAuts D:2: 734 daAuts