Dungeon Crawl Stone Soup version 0.32-a0-738-g1a05c61 (webtiles) character file. Game seed: 15720727981333171753 1 znke the Chiller (level 1, 0/13 HPs) Began as a Merfolk Ice Elementalist on Mar 17, 2024. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (24 turns). znke the Chiller (Merfolk Ice Elementalist) Turns: 24, Time: 00:00:14 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 0/3 EV: 1 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.0 Fighting + Level 2.7 Dodging + Level 2.2 Stealth * Level 2.0 Spellcasting * Level 4.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin You freeze the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded) You freeze the hobgoblin. You kill the hobgoblin! Unknown command. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The ball python bites you. The ball python grabs you. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. The ball python constricts you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (constricting you) You freeze the ball python. The ball python is moderately wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * Unknown command. You escape the ball python's grasp. Unknown command. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You die... ## ############### ...#..#..)..#..#.# #..#..#..#.......### ...................## (.#.....#..#..#.Sr.# ...#.....#..#..#@#..# #.....<..#|....#.#....# ##################Sr..# #....# ...### ...# #... .### You could see a quokka and a ball python. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | znke the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 24 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_ring, kennysheep_flooded_box Action || total ---------------------------++------- Cast: Freeze || 3 Armour: Robe || 9 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 24 | 0 | 0 | 11 | 1 | 24.0 | Dungeon | 24 | 24 | 0 | 0 | 11 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 24 daAuts