znke Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (14, -10, D:1) a book of Conjurations (15, -23, D:1) a +0 robe (23, -22, D:1) a +0 short sword 4 stones (29, -26, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (30, -17, D:1) a jackal skeleton (35, 12, D:1) a storm talisman (36, -8, D:1) a +0 flail (36, 19, D:1) a +0 dagger (49, -6, D:1) a +0 dagger (53, -7, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (6, 2, D:2) a +0 club (8, 2, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (12, -4, D:2) a book of Spatial Translocations (16, 11, D:2) a +0 dagger {Bolek} a ball python skeleton (19, 15, D:2) a +0 whip a kobold skeleton (19, 26, D:2) a +0 spear 5 stones a ball python skeleton (26, 17, D:2) a quokka skeleton (27, 4, D:2) 9 stones (38, -3, D:2) a +0 dagger (56, 0, D:2) a book of Geomancy (58, 9, D:2) a +0 animal skin Level 3 of the Dungeon [Shop] Miejur's Armour Shoppe a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +4 ring mail (312 gold) the +1 plate armour "Erizodgh" {*Corrode Fly Will+ Dex+9} (672 gold) Dex+9: It affects your dexterity (+9). Will+: It increases your willpower. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. a +0 pair of boots (54 gold) a +2 scale mail of poison resistance (216 gold) a +0 scale mail (48 gold) a +0 leather armour (24 gold) a +0 scale mail (48 gold) [Shop] Coathran's Jewellery Boutique a storm talisman (960 gold) a +5 ring of evasion (432 gold) an amulet of magic regeneration (360 gold) a beast talisman (240 gold) a ring of flight (210 gold) an amulet of regeneration (360 gold) a ring of protection from cold (300 gold) a +6 ring of strength (432 gold) the ring of Teicacrorou {rF+ rC+ SInv Stlth+} (552 gold) [ring of protection from fire] rF+: It protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. [Shop] Bebuipha's Distillery a potion of ambrosia (112 gold) a potion of brilliance (56 gold) a potion of cancellation (112 gold) 2 potions of attraction (84 gold) (5, -12, D:3) 4 boomerangs (5, -3, D:3) a +0 flail (9, 6, D:3) 4 poisoned darts (17, 6, D:3) an adder skeleton (17, 7, D:3) a +0 dagger 4 stones a kobold skeleton (19, 9, D:3) a +0 club 4 stones a +0 robe a goblin skeleton (19, 13, D:3) a +0 whip a kobold skeleton (23, 10, D:3) a ball python corpse (skeletalised by now) (24, 10, D:3) an adder corpse (skeletalised by now) (29, -9, D:3) a +0 club a +0 sling (34, -15, D:3) a +3 quarterstaff of chaos (37, -14, D:3) a +0 hammer (41, 6, D:3) a bat skeleton (45, -18, D:3) a +0 dagger a +0 animal skin a +0 helmet a +0 dagger a +0 dagger a +0 dagger a hobgoblin corpse (skeletalised by now) (45, -17, D:3) a +0 club a +0 club a +0 dagger (45, -16, D:3) a +0 sling a +0 club a +0 club a goblin corpse (skeletalised by now) (52, -2, D:3) a +0 club a goblin corpse (skeletalised by now) (56, -9, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a hobgoblin skeleton (1, -22, D:4) 3 stones (2, -7, D:4) 7 stones (13, -9, D:4) a +0 robe (14, -37, D:4) a +0 spear (14, -9, D:4) a ball python skeleton (16, 7, D:4) a +0 mace (16, 9, D:4) a +0 falchion (18, -26, D:4) a +0 hand axe a +0 leather armour an orc skeleton (18, -23, D:4) a +0 whip (18, -14, D:4) a +0 scale mail (18, 7, D:4) a +0 spear (18, 9, D:4) a +0 hand axe (19, -9, D:4) a +0 orcbow (25, -25, D:4) an amulet of the acrobat (26, 16, D:4) a hobgoblin skeleton (32, -6, D:4) a ring of protection from fire (36, -29, D:4) a Young Poisoner's Handbook (42, -25, D:4) a +0 short sword 5 stones (45, -12, D:4) a ball python corpse (skeletalised by now) (45, 0, D:4) a +0 dagger a stone Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (0, 1, D:5) a +0 short sword an orc corpse (skeletalised by now) (0, 2, D:5) a +0 whip an orc corpse (skeletalised by now) (18, -7, D:5) 5 stones (25, -21, D:5) 5 stones (40, 18, D:5) 4 stones (40, 25, D:5) a +0 pair of gloves (48, -28, D:5) an iguana skeleton (48, -10, D:5) a +0 club (49, -11, D:5) a +0 leather armour a +0 short sword the elf skeleton of Duvessa (50, -14, D:5) a hound skeleton (50, -8, D:5) an iguana skeleton (51, -18, D:5) a +0 leather armour a +0 club a +0 leather armour a +0 vampiric whip an orc skeleton an adder skeleton (51, -8, D:5) a +0 robe a +2 dagger of draining the elf skeleton of Dowan (53, -17, D:5) a +0 ring mail a +0 club (54, 10, D:5) 5 stones (60, 12, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (3, 19, D:6) a +2 trident of draining a +0 robe an orb of energy the barachi corpse of Jeremiah (skeletalised by now) (11, 23, D:6) a +0 dagger a boomerang (13, 28, D:6) a +1 mace of protection a +0 chain mail (14, 20, D:6) a +0 sling (14, 28, D:6) a +0 dagger a +0 robe a +2 heavy quarterstaff 2 boomerangs a +0 leather armour an orc corpse (14, 29, D:6) a +0 hand axe a +0 short sword a +0 plate armour a +0 giant club a +0 club a +0 scale mail a +0 club an orc corpse an ogre corpse (19, 43, D:6) a +0 robe (30, 30, D:6) the human corpse of Prince Ribbit (32, 34, D:6) a +0 whip of electrocution a +0 robe a wand of roots (12) the kobold corpse of Pikel (33, 35, D:6) a +0 club