znke Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (5, -2, D:1) a quokka corpse (skeletalised by now) (10, 10, D:1) a +0 leather armour (15, -18, D:1) 4 stones (16, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (18, -25, D:1) a +0 dagger a goblin skeleton (20, -20, D:1) a ball python skeleton (20, -17, D:1) a frilled lizard skeleton (21, -17, D:1) a +0 club 5 stones a kobold skeleton (26, -8, D:1) a +0 dagger a hobgoblin skeleton (28, -24, D:1) a +0 whip (41, -16, D:1) a quokka corpse (skeletalised by now) (45, -11, D:1) a +0 club a kobold corpse (skeletalised by now) (45, -10, D:1) a quokka corpse (skeletalised by now) (48, -18, D:1) a rat corpse (skeletalised by now) (51, 3, D:1) a stone (52, -25, D:1) a +0 dagger (52, -17, D:1) 5 stones (52, 1, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (1, -15, D:2) a +0 club (1, 10, D:2) an adder skeleton (3, -31, D:2) a +0 dagger (3, 15, D:2) a bat skeleton (5, -15, D:2) a +0 ring mail (5, -6, D:2) 3 stones (6, -30, D:2) a jackal skeleton (8, 21, D:2) a rat skeleton (13, 3, D:2) a +0 sling (21, 16, D:2) a +0 leather armour (26, -11, D:2) a +0 club a +0 sling (26, 22, D:2) a +0 mace (27, 1, D:2) a +0 dagger (41, 16, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (6, 25, D:3) a hobgoblin corpse (skeletalised by now) (9, 21, D:3) a +0 spear (18, 0, D:3) a quokka corpse (skeletalised by now) (26, 6, D:3) a ball python corpse (skeletalised by now) (30, 25, D:3) a +0 ring mail (36, 4, D:3) a hobgoblin skeleton a quokka skeleton (37, 14, D:3) a +0 robe a +0 dagger a +0 ring mail 3 boomerangs a +2 morningstar of protection a +0 chain mail a +0 whip an orc skeleton an orc skeleton a jackal skeleton a jackal skeleton a jackal skeleton (37, 15, D:3) a +0 dagger a goblin skeleton a jackal skeleton (40, 2, D:3) 5 boomerangs (48, 6, D:3) a +1 pair of boots (52, 18, D:3) a +0 short sword 2 poisoned darts a kobold skeleton (53, 21, D:3) 5 large rocks Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 short sword a +0 leather armour the elf skeleton of Dowan the elf skeleton of Duvessa (1, -1, D:4) a +0 morningstar a +0 leather armour a +0 mace (6, 2, D:4) a +0 dagger a +0 robe (8, -3, D:4) a +0 trident 11 stones an orc skeleton (14, 18, D:4) a +0 dagger a goblin corpse (skeletalised by now) (20, -18, D:4) a +0 dagger 2 boomerangs (21, -16, D:4) a ball python skeleton (26, 11, D:4) a +0 dagger (28, 5, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (34, -16, D:4) the +4 flail of Astre {freeze, rPois rF+ Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rPois: It protects you from poison. (37, -29, D:4) a howler monkey skeleton (37, -19, D:4) 7 stones (38, -29, D:4) 8 stones (40, -21, D:4) a +0 short sword (40, 5, D:4) a hound skeleton (50, -17, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 hammer (0, 13, D:5) a +1 hammer of holy wrath (0, 33, D:5) the +2 trident of Zedghuc {venom, ^Fragile Str+9 Dex-2 SInv} Str+9: It affects your strength (+9). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. ^Fragile: It will be destroyed if unequipped. (1, 3, D:5) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (2, 10, D:5) a +0 hammer (6, 14, D:5) 2 stones (6, 28, D:5) 5 stones (10, 36, D:5) a +3 antimagic flail a +0 leather armour the human skeleton of Edmund (24, 25, D:5) an adder corpse (skeletalised by now) (25, 51, D:5) an orb of energy (26, 41, D:5) a +0 whip (32, 23, D:5) an acid dragon skeleton (32, 48, D:5) a +0 scythe a +1 robe of willpower the human corpse of Sigmund (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 spear (0, 12, D:6) a +0 dagger a +0 robe an orc corpse (1, 11, D:6) a +0 halberd a gnoll corpse (1, 13, D:6) a +0 halberd (20, -3, D:6) a +2 flail of protection a +0 leather armour a +0 dagger a +0 robe (22, -3, D:6) a +0 dagger a +0 hand axe (33, -6, D:6) an orc corpse