Dungeon Crawl Stone Soup version 0.32-a0-1346-gb780b6b (webtiles) character file. Game seed: 16091228390317257225 37 znke the Conjurer (level 3, 0/23 HPs) Began as an Octopode Conjurer on June 8, 2024. Slain by Ijyb ... wielding a +0 club (3 damage) ... while paralysed by Ijyb ... on level 3 of the Dungeon. The game lasted 00:02:37 (1880 turns). znke the Conjurer (Octopode Conjurer) Turns: 1880, Time: 00:02:37 Health: 0/23 AC: 1 Str: 6 XL: 3 Next: 41% Magic: 2/6 EV: 2 Int: 22 God: Gold: 64 SH: 0 Dex: 10 Spells: 3/6 levels left rFire + . . a - +0 dagger rCold . . . b - +0 buckler rNeg . . . (helmet restricted) rPois . (no amulet) rElec . j - ring of protection from fire rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: paralysed A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles c - 4 poisoned darts Armour b - a +0 buckler (worn) Jewellery j - a ring of protection from fire (left tentacle) Scrolls e - a scroll of immolation g - a scroll of vulnerability i - a scroll of brand weapon k - a scroll of amnesia {unknown} m - a scroll of fear {unknown} n - a scroll of enchant armour {unknown} Potions d - a potion of magic f - a potion of ambrosia h - a potion of enlightenment l - a potion of curing {unknown} o - a potion of attraction {unknown} Skills: + Level 1.0 Fighting + Level 2.2 Dodging - Level 3.0 Stealth + Level 0.7 Shields + Level 2.2 Spellcasting * Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 b - Searing Ray Conj 42% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 34% 2 Fulminant Prism Conj/Alch 6% 3d7 67% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 67% 4 Dispel Undead Necr 2% 3d7 93% 4 Martyr's Knell Necr/Summ 2% N/A 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 ring mail and carrying a wand of paralysis (75% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Ijyb hits you with a +0 club. You take 5 HP, and have [12/23] HP !!!!! HP Warning !!!!! You lose 2MP, and have [1/6] MP Unknown command. Ijyb attacks as she pursues you! Ijyb barely misses you. You barely miss Ijyb. You grab Ijyb. You constrict Ijyb. Ijyb barely misses you. You hit Ijyb. You squeeze Ijyb, but do no damage. Ijyb is moderately wounded. You constrict Ijyb. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb is moderately wounded. You constrict Ijyb. You block Ijyb's attack. Ijyb hits you with a +0 club. You take 2 HP, and have [11/23] HP You hit Ijyb but do no damage. Ijyb is heavily wounded. You constrict Ijyb. Ijyb hits you with a +0 club. You take 3 HP, and have [8/23] HP You hit Ijyb but do no damage. You squeeze Ijyb. Ijyb is heavily wounded. You constrict Ijyb. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You take 6 HP, and have [2/23] HP !!!!! HP Warning !!!!! You hit Ijyb but do no damage. You squeeze Ijyb. Ijyb is severely wounded. You constrict Ijyb. Ijyb zaps a wand. You suddenly lose the ability to move! You lose your grip on Ijyb. Ijyb completely misses you. Ijyb hits you with a +0 club. You die... Ijyb moans, "Good help so hard to find!" #.# #.# # #g###.###.# #.........# #####.####### #####.......# #......####.# #.###..# # #g# #..####.# #@# #..#..... #<# #....# #.# #..### #.###..####.# #...........# ############# You could see Ijyb. Vanquished Creatures An orc (D:3) 4 endoplasms (D:1) A giant cockroach (D:2) 3 goblins 4 hobgoblins 6 jackals 5 kobolds A quokka (D:1) A bat (D:1) 6 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | znke the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 171 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 258 | D:1 | You fall into a shaft and drop 1 floor! 258 | D:2 | Found a white marble altar of Elyvilon. 346 | D:1 | Learned a level 2 spell: Searing Ray 665 | D:1 | Reached XP level 3. HP: 22/22 MP: 4/6 1274 | D:2 | Reached skill level 1 in Fighting 1398 | D:2 | Found a faded altar of an unknown god. 1841 | D:3 | Noticed Ijyb 1842 | D:3 | Paralysed by Ijyb for 2 turns 1865 | D:3 | Paralysed by Ijyb for 5 turns 1878 | D:3 | Paralysed by Ijyb for 3 turns 1880 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic, minmay_misc_feat_nine_boxes, minmay_misc_feat_enclosed D:2: layout_loops_cross, basic_altar, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_b, hellmonk_ecumenical_altar_dog_temple D:3: layout_loops_corners, nicolae_uskayaw_dance_hall, portal_sewer_entry_b, grunt_decor_resistance, uniq_natasha, uniq_ijyb, uniq_crazy_yiuf_cottage, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Fighting | 1 | 1.0 Dodging | | 2.2 Shields | | 0.7 Spellcasting | | 2.2 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Dagger || 22 Constrict || 6 Tentacles || 4 Cast: Magic Dart || 42 Searing Ray || 3 Use: Scroll || 5 Armour: Skin || 23 Dodge: Dodged || 21 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1880 | 1849 | 31 | 0 | 1639 | 3 | 626.7 | Dungeon | 1880 | 1849 | 31 | 0 | 1639 | 3 | 626.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1115 daAuts D:2: 691 daAuts D:3: 73 daAuts